PatrickLawinger said:
While all d20 publishers contribute to and support DnD in some way, print publishers make huge risks on investment. It can take months between the final edit of a product, and that product hitting the shelves.
This, along with the "well, PDF publishers can just update their products with an e-mail" are NOT compelling arguments.
Think about the product development process... where is the most time - and money spent? As far as "time" goes, it's certainly NOT in the printing.
How much lead time do publishers give themselves? AFAIK, it's usually 6 months to a year. I am not in the print business, but as far as I can tell, once a product passes through Final Edit, it usually takes between one and two months to get back from the printers. That means that the vast majority of the time expenditure on a product is - gasp - in the writing and revising and illustrating and editing and laying out and playtesting. The time to get it to the printers is almost negligible compared to the rest of it.
Where does most of the money in a typical print product go? IIRC, writers, artists, and editors wind up with as much - if not more - profit as the publisher - which implies that the work involved drawing together your content costs about as much as the printing process itself (I may be wrong here).
What's the point I'm trying to make here?
1.) PDF publishers - who put in about the same amount of writing, playtesting, editing, and layout time (or close to it) as print publishers do to see their product released - see about the same amount of "labor cost" - which is a risk - even if they are doing the labor themselves (they could easily be doing something else). IOW, the "risk" associated with the actual writing process is almost the same as that for a print publisher.
2.) PDF publishers need almost as much time to get their products prepped as print publishers - the only difference between prep time (in theory) is the month or two the print publishers have to "wait" to get their product to market after final edit. But notice that once final edit is done, the print publishers aren't doing any more work on that product anyway, so that time really doesn't add to the cost of the print publisher.
3.) The financial risk undertaken by print publishers is worth considering - however, assuming that a print publisher is writing and laying out his own material (rather than paying freelancers), I would suggest that the "cost" of printing and obtaining art is about equal to the "cost" of the writing and laying out. In other words, f you account for "labor cost," print publishers are not, as may be believed, risking an order of magnitude or two more resources than the PDF publisher. Rather, they are risking only two to three times as much... with a much greater potential payoff.
In other words, print publishers put up capital in the form of money. PDF publishers put up capital in the form of time. To be perfectly honest, I think if PDF publishers "charged" minimum wage for the time they use on creating their products, they'd be deep in the hole. If they charged $1/hour, they might be breaking even - barely. Just because my capital isn't green, don't diminish its value. In terms of potential payoff, I take as much risk - probably more, percentagewise - putting out PDF products in the form of "opportunity cost" as a print publisher does in the form of "green."
I'm probably not coming across very clearly any more here, but I hope the point is made.
*PDF publishers risk as much "capital" (in terms of "opportunity cost" of the time they spent) - if not more - than print publishers based on expected returns.
*Print publishers' "prep time" is not really that much more than PDF publishers - and on a "time spent from start to end of work on project by sending final copy to printers" basis (rather than a "time from start to product hitting shelves" basis), the time is THE SAME (or ought to be).
PDF does enjoy some advantages (e.g., upgrades) over print, but print enjoys some significant advantages (e.g., profit) over PDF. A print publisher does NOT have to have all of his products bought by consumers - merely by stores that put the products on the shelves (I may be wrong if stores can "chargeback"). But a PDF publisher has to get his product into the hands of a consumer to turn a profit. That means the PDF publisher has to do a better job convincing his customers to buy - a really hard job considering they can't exactly "leaf through" the book in the first place.
I would have had no problem had WotC tried to keep every D&D player and his brother from publishing a 5-page PDF in order to get into the race. Had they said, "any publisher who has published at least X products prior to Y date," that would have been fair - IOW, "you must have some minimum level of a track record - no jumping in with something crappy just to jump in."
But to say, "no" to PDF publishers - who put in as much work on their products (at least, I think the good ones do) as print publishers - while specifically making an exception to allow some of the WotC employees in *is* a slap in the face. They may not have meant it that way, but that is what it is. The exception for WotC employees is what makes the PDF exclusion harder to stomach. I could even live with "no PDF publishers," and I understand "quality control," but make exceptions for your "friends" is classic bad politics.
PDF publishers have to work just as hard to get out a product as print publishers - they might not have to lay out quite as much money up front, but OTOH, they don't get an awful lot on the back end, either. Heck, the EoMM - in the top 30 products of all time on RPGNow.com - has currently made just enough profit to "pay for itself" in software (MS Word and Adobe Acrobat) - and STILL hasn't paid for the time I put into it, even if I charged $1/hour.
So, no, I don't think "PDF publishers can adjust more quickly" (writing/editing/et al takes as much time whether you're PDF or print).
And no, just because PDF publishers can update their products more quickly doesn't "level the playing field" either. A print publisher gets a copy of D&D3.5 and if he completes final edits in July (as the 3.5 rulebooks are released), his book hits stores in August or September. The PDF publisher has to wait until the core books are released in July, spend a couple of months digesting the changes, then playtest revisions to his stuff (a couple more months), then do the rewrites and editing (another month or so) - meaning that the PDF publisher's first 3.5 products hit in December. That gives print publishers a 3 month jump on the PDF guys - even though PDF guys can "update instantly." It's not as simple as you'd like to think.
I'm repeating myself. End of rant.
--The Sigil