review 3.0
[sblock=Siren3.0]
Ondina Naiada AKA Siren - PL 10 (153 pp)
Abilities: 22pp
STR 0
STA 0 (2)
DEX 2 (4)
AGI 2 (4)
FGT 2
INT 0
AWE 1
PRE 4 fine
Offenses:
Initiative: +4 (4 agi)
Melee Attack: +2 (2 fgt)
Ranged Attack: +4 (4 dex) fine
Specific Attacks:
TK Blast:+8, DC 27 Toughness, Linked Affliction DC 22
Psychic Knife: +8 Melee, DC 27 Toughness
Defenses: (23pp)
Dodge: +11 (7 base + 4 agi)
Parry: +11 (9 base + 2 fgt)
Toughness: +9 (2 sta + 7 Protection)
Fort +7 (2 sta + 5 enhanced)
Will +13 (7 base + 1 awe + 5 enhanced) fine
Skills: (48 ranks= 24 pp)
Acrobatics(+14/10), Deception(+12/8), Perception(+11/10), Persuasion(+16/12), Stealth(+12/8)
*+5 to checks where Attractiveness Matters* fine
Advantages: 3
Attractive, Benefit(Atlantean Royalty), Uncanny Dodge fine
Powers:
Atlantean Hybrid Container: [Racial, Innate] (6pp)
Immunity 3: High Pressure, Cold Environments, Drowning - 3pp
Super Senses 3: Sonar(Accurate Ultrasonic Hearing) - 3pp
Feature/quirk: Sense/Be Sensed by other Aquatic Telepaths & Descendants - 0 pp
I'm still not sure, why you want the Ultrasonic part being accurate. What is your intended difference to be this part accurate, instead of normal sounds?
Psychic Array [Descriptor: Mental] (40 point pool +7 Alternate/Dynamic = 47 pp)
Psychic Siren(31+8+1=40) [Descriptor: Sonic]
-Siren Song: Affliction 10 (Area Perception(Hearing)+1, Selective+1, Cumulative+1, Limited: Singing -1, Alternate save: Will+0, Insidious) *3/rank+1=31*
**Affliction: Will save, causes Entranced; Compelled; Controlled**
-Cleansing Song: Nullify 7 (Mental Effects, Area Perception(Hearing)+1, Selective+1, Distracting-1, Limited: Singing-1, Precise) *1/rank+1=8*
Precise only makes sense in combination with the Simultaneous extra. Also, mental is the most common descriptor of the powers of the main antagonists species. Some may have developed anti-counter measures.
-Enhanced Traits: Advantage: Fascinate *1*
Psychic Illusions(40) Alt Effect +1pp
-Illusion 10 (All Senses, Selective+1, Resistable by will-1, Concentration-1): 4/rank=40
**1,000 Cubic feet** fine
Psychic Blades(40) Alt Effect +1pp
-Damage 12 (Multi-attack+1, AccurateX3, Incurable, Penetrating 12) Dynamic *2/rank+16=40*
is this dynamic or not?
TK Blast(38) Alt Effect +1pp
-Blast: Damage 12 (Ranged+1, Accuratex2, Homing, Indirect 4, Power Attack) *Linked:Stunning Force* 2/rank+8=32+6 Linked=38*
-Stunning Force Linked: Afffliction 12 (Ranged+1, Instant Recovery-1, Limited Degree-1) - *1/2 ranks+=6*
**Affliction: Fort save, causes Dazed; Prone**
You need to get Accuratex2, Homing, Indirect 4, Power Attack for both effects to apply for both effects.
Mind Reading (20) Dynamic +2pp
-Mind Reading 10 (Alternate Save[Dodge=Will]+0, Area Burst+2, Close-2) *2/rank=20* fine
Telepathy(13+7=20) Dynamic +2pp
-Communication 2, Mental (Area+1, Selective+1, Subtle 1) *6/rank+1=13*
-Enhanced Communication 2 (Area+1, Limited: Familiarity-1, Move Activation) *4/rank-1=7* fine
Atlantean Outfit: (Psychic Armour & Tiara set) [Removable] - (28pp)
Protection 7 - 7pp
Enhanced Abilities: +2 Sta +2 Dex +2 Agi - 12pp
Enhanced Saves: +5 fort/will - 10pp
Sexy armour: (Enhanced Advantage: Attractive) - 1pp
Aquatic Package: Favoured Environment(Underwater), Comprehend 2: (animals, speak & understand) Limit: Sea Creatures, Swimming 2: 2mph(30/round), low light vision - 5pp fine
Complications: Vulnerability: Heat, Motivation: Protecting Atlantis, Weakness: Dehydration(While not in armour or water) fine
COST: 22 Abilities + 24 Skills + 3 Advantages + 23 Combat + 81 Powers = 153/153 fine
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