Kobold Avenger
Legend
In some ways it's like the perception of the Nevarran Mortalitasi in Dragon Age Inquisition from outsiders, though they're more mages about burial rites rather than undead.The Redeemer
Maybe you're naive, or maybe you come from a family or culture where there simply isn't a taboo on the use of necromancy. While it's true your spells spawn evil, soulless creatures, you take personal responsibility for undead creature you create, making sure not to call up what ye cannot put down. Additionally, no one can deny that your expertise in this admittedly obscure and necessarily arcane area of study makes you a perfect ally in the hunt for rogue undead. You have no qualms about ending the experiments of your less scrupulous colleagues, if not putting down the colleagues themselves. You adventure to reform the practice of necromancy itself; to convince good-hearted people that evil is not defined by the spells you cast, but instead by your intent when you cast them. And, of course, to slay those undead creatures and the power-mad despots that control them, before they can continue giving your noble craft a bad name.
I figured that some undead hunters might be like this, though it occurred to me how much the new edition is currently lacking in anti-undead spells, not even Undead to Death among the list. It'll probably change in the future, and thinking of these concepts beyond the mechanics is always a good idea.The Obliterator
Necromancy, at its core, is irredeemably evil. That is why you must study it. You must perfect the dark arts so you can turn it against those who would kill and enslave the weak. You've made it your life goal to hunt and destroy liches, necromancers, and their twisted, piteous creations. While you may temporarily summon skeletons and zombies to aid you, you do so only because you believe it is wisest or most efficient to fight the proverbial fire with more fire. One day, when you have finally reduced the last necromancer's bones to cinders and smashed the phylactery of the last lich, you will break your own staff, burn your own book, and cut your own throat. You know you will die in your quest. And the practice of necromancy from this world will die with you.