Raven Crowking
First Post
The problem with that line of reasoning is that D&D (and by extension, WotC) has never had effective competition. I've yet to see a cogent argument that any publisher was in a position to change that. We should not mistake an attempt to maximize profits with anti-competitive maneuvers.
If there is X dollars of money to be spent on D&D, and 3pp gain X-Y of those dollars, where Y is what WotC is making on D&D sales, then anti-cometitive manuevers are an attempt to maximize profits.
You can certainly increase profits while remaining friendly to your competition. You can only maximize profits and remain friendly to your competition if you believe that you cannot pick up any part of that X-Y that your competition is currently getting.
Which doesn't mean that the GSL is about maximizing profits, mind you. It might not be. It might be about, for example, bringing the IP back "in house" as far as possible before selling the brand. It might be about bringing the IP back "in house" as far as possible to increase the perceived value of WotC to Hasbro. It might be about limiting competition to the DI platform, should such a thing ever appear. Etc., etc.
RC