GreatLemur
Explorer
Well, they sorta fixed that by introducing the summon undead series of spells, but they always struck me as a little bit dumb. Summon from where? Some infinite supply of rent-a-zombies off on some level of the Abyss?WarlockLord said:That was another peeve of mine - no undead until level 5-8. And you're a necromancer.
I'd kind of like a necromancer class that starts off with a familiar-like "undead champion" ability. While you'll eventually get access to the power to animate hordes of corpses, you start off with just one permanent(-ish) undead servitor at any given time. It increases in power along with you, and whenever it's destroyed, you can animate a new one, but you're always limited to one at any given time.
I'd actually like to see necromancy as a school of magic go away, though. Cause fear is just a freaking enchantment spell with "spooky" flavor, and ray of enfeeblement is a transmutation debuff just like reduce person.