Necropolis Character Classes?

blackshirt5 said:
Hopefully, they'll clear the issue of Feral CR up with the CC Revised. Although one of my players in another campaign than the one I'm gonna run now finally found a decent way to deal with them: Drop a Fireball on all of them at once. Unfortunately, the only time the Ferals were all crowded together was when they were biting the hell outta the main fighter. Quote from the Wiz:"Ah well, he's as good as dead now anyway." (Drops Fireball).

True but if he misses or only kills half of them, the REST get healed up AND grow more powerful. Part of the charm of being a feral I gather. :)
 

log in or register to remove this ad

The Khemite Ranger is the only core class in Necropolis. The Demonurgist and Kahin prestige classes are also included, and there is a huge listing of Egyptian gods in the book, as well as new domains for their use.

The Khemite Ranger, in addition to the abilities of a standard ranger, recieves Favored Terrains, begins to recieve spells at 2nd level, and can pick two virtual feats from a special list, and has better saving throws than a standard Ranger. In trade, the class loses the use of Medium armor, and uses a cleric/rogue attack bonus progression.
 

blackshirt5 said:
Also, what other Necropolis Character Classes are there in that book? Any help would be appreciated, thanx.

There are two prestige classes I wrote for the book; the Kahin (an Egyptian/Khemitian spiritualist that uses animal spirits for various things) and the Demonurgist (a summoner specializing in the art of demon summoning).

Not really a new class, but certain Khemitian/Egyptian gods allow paladins of alignments other than LG or paladins that have slightly varying special abilities. For example, the goddess Neith allows CG paladins. Horus allows paladins; they smite Chaos, rather than evil.

Another, not really a new class...Clark and I designed several new domains for clerics so they can capture the Khemitian feel (Bounty, Death [Good], Protection, Serpent [Evil], Serpent [Good], and Vermin).

The Khemitian Ranger is slightly varied from the PHB ranger. As stated, he gets virtual feats, as well as a favored terrain bonus (similar to the favored enemy bonus). He can acquire his spells earlier (if his requisite score is high enough). He doesnt automatically get the two-weapon fighting stuff, though he can select it if desired. The ranger is posted on the Necromancer boards somewhere (in the Necropolis forum I think).
 

Tyler Do'Urden said:
...and uses a cleric/rogue attack bonus progression.

Um...well... :D. It should use the standard fighter/ranger BAB. Not sure how the heck that one slipped through in editing, but it did.
 

Remove ads

Top