My group of 14th level characters is comprised of the following:
elf wizard
dwarf cleric/ranger
half-orc fighter
elf necromancer/undead hunter (using classes from College of Necromancy book)
halfling rogue.
The problem is this: the elf wizard casts Arcane Eye and Arcane Sight to scout ahead, thus making the rogue's scouting/trapfinding abilities a bit redundant. The rogue is still good at looking for non-magic traps, but, as the party is getting to higher levels, all players agree it is better to let the wizard scan for magical traps, thus negating some of the rogue's class abilities.
Now the player running the rogue wants to tweak her character (by adding a PrC) that gives her better melee.
I'm looking for your suggestions. Please include the name of the source material, if possible, so I know what to look for.
Thanks.
elf wizard
dwarf cleric/ranger
half-orc fighter
elf necromancer/undead hunter (using classes from College of Necromancy book)
halfling rogue.
The problem is this: the elf wizard casts Arcane Eye and Arcane Sight to scout ahead, thus making the rogue's scouting/trapfinding abilities a bit redundant. The rogue is still good at looking for non-magic traps, but, as the party is getting to higher levels, all players agree it is better to let the wizard scan for magical traps, thus negating some of the rogue's class abilities.
Now the player running the rogue wants to tweak her character (by adding a PrC) that gives her better melee.
I'm looking for your suggestions. Please include the name of the source material, if possible, so I know what to look for.
Thanks.
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