Mouseferatu said:
Hey, folks. I'm trying to do some research/background for a project, and I need some help.
I'm looking for planar powers--roughly the equivalent, in terms of strength, to demon princes--that fit one or more of the following categories:
1) Neutral in alignment.
2) Elemental-based.
3) Nature-based.
4) Fey-oriented.
I need not just names, but an actual source where I can look up details. 3E/3.5 sources are best, but older material will work if necessary.
Thanks much, guys.
Older material will be necessary. 3e isn't exactly detail heavy, -at all- when it comes to such things.
Nature Based: All of the individual Animal Lords on the Beastlands. They tend to be NG/CG given the nature of the plane. There's a cat lord, a lizard lord, a wolf lord, hawk lord, etc.
Most of the information on them comes from the first 2e Planescape Monstrous Compendium. The Cat Lord also features in one of the PS adventures, though I don't recall exactly which one at the moment. And for what it's worth, the planar Animal Lords of the Beastlands, including the Cat Lord, have no connection whatsoever to the 'Cat Lord' of the Gord Novels.
Fey Oriented: Titania of the Seelie Court, and the Queen of Air and Darkness of the Unseelie Court. They're both mentioned in a few of the Planescape books, including 'On Hallowed Ground' if I recall correctly.
Neutral Aligned: There's rumored to be an Aurumach Rilmani named Center-Of-All somewhere in the Outlands near the base of the spire, also rumored to be one of the most powerful beings on the planes. But there's no evidence that he or she exists. Heck, the Rilmani like to remain unnoticed by the rest of the planes, and the 'ruling' council of Aurumachs expecially. This was hinted at in 'Uncaged: Faces of Sigil' if I recall correctly. Otherwise detail on the Rilmani was in the 2e 'Planescape Monstrous Compendium 2' and 2e 'Tales of the Infinite Staircase'.
Elemental:
First and formost there are the true neutral elemental deities: Gruumbar, Istishia, Kossuth, and Akadi who might as well be their element/plane entirely personified. Compared to them, the other elemental powers are second tier players on the elemental planes, and the 8 Good and Evil Archoments probably continue to exist only because those four have no desire, or no need, to obliterate them.
Of that second tier group there are the Archomentals, both the evil archomentals, and their lesser known good counterparts. I know that the evil ones were first mentioned sometime in 1e, but they're fleshed out mostly in the 2e 'Planescape Monstrous Compendium III', and they and some other powerful elemental beings are detailed in the 2e 'Guide to the Inner Planes' as well. Beyond those 8 Archomentals / Good and Evil Elemental Princes, there is Bwimb the Archomental of Ooze, Cryonax the would-be Archomental of Ice, and Crystaal the major power in the Quasiemental Plane of Mineral. There's also the enigmatic King Black and Queen White of the Refuge of Color in the Quasiemental Plane of Radiance, said to be godlike in power. There are some others in the various para and quasi elemental planes, but they tend to be much less important compared to those others, being just advanced mephits etc.
EDIT: Some others to add below
Paraelemental Smoke: A smoke mephit lord named Ehkahk
Paraelemental Magma: A magma mephit lord named Chilimba (aka the Searing Emperor, First General of the Cauldron, Lord of All Mephits, etc)
Quasielemental Vacuum: -Something- known as Sun-Sing, likely undead, possibly the last void mephit extant, isolationist and dreadfully evil.
Quasielemental Steam: "Xanxost is a Slaad. What is a Slaad doing on the inner planes? No one knows. Wait. That has been said. No major players."
Quasielemental Ash: Gazra the Shifting Emperor, Ash Mephit Lord.
Quasielemental Dust: Alu Kahn Sang, aka the High General aka the Wind of Destruction. He's a dust quasielemental lord.
Also, there are the 4 Greater Doomlords of Ash, Salt, Dust, and Vacuum, each the head of one of the four splinter sects left over after the disintigration of the Doomguard faction. They aren't on the level of personal power of a Archfiends, Archomentals, etc. But they carry influence. So I wouldn't discount them.