Omegaxicor
First Post
I have a new campaign about to start and I have decided that the player's are going to run a small intro-adventure group before starting the campaign. The party are going to be a group of Warforged who were constructed in an underground Manufacturing plant which doubles as a Prison for the great evil of the coming campaign.
I need ideas for the layout of the facility that the players will start in, I know it needs a Power Reactor, Automated Manufacturing Section, Astral/Ethereal Prison and a Security Centre. I am sure that the facility should be bigger but I can't think of anything else I want in it so the whole dungeon is only four or five rooms.
The party will be Level 10 and the campaign, at least the intro part, shouldn't last very long maybe a dozen quests.
If anyone has any ideas for the dungeon, including automated defenses and security features or even something obvious I have missed then I would appreciate any input.
I need ideas for the layout of the facility that the players will start in, I know it needs a Power Reactor, Automated Manufacturing Section, Astral/Ethereal Prison and a Security Centre. I am sure that the facility should be bigger but I can't think of anything else I want in it so the whole dungeon is only four or five rooms.
The party will be Level 10 and the campaign, at least the intro part, shouldn't last very long maybe a dozen quests.
If anyone has any ideas for the dungeon, including automated defenses and security features or even something obvious I have missed then I would appreciate any input.