Hello, everyone!
My usual gaming party is scattered to the 4 winds; 2 here in town, 2 in S. Dakota, and 1 in Canada. We get together via Klooge for our (semi-)weekly game. We all run on DSL or cable lines, and I will run the GM version of Klooge, and they then connect to it with the client versions by giving it my IP address (it is a dynamic address, but Klooge tells you what it is so I can send it out to them via messenger or email).
Up until Monday, I was using a USB modem to connect to the net. Then it died on me, and the technician came out and set up the new modem, which is an DSL router jobby(?), the phone plugs into it, then it plugs into my LAN hub and the 3 computers in the house then connect off it into the net.
The problem is, my players can't connect to me anymore for Klooge! I asked the tech if it would be a problem, and he admitted he had no idea as he didn't game on the net. He left the driver disk behind which will install the USB drivers for it and the USB cable for the modem if all else fails, but I'd like to avoid that if I can; with my other USB modem I used Internet Connection Sharing to allow the other 2 comps to connect through my computer, and I noticed an occasional slow down when I'd be playing online and my son would be heavily downloading or some such on his machine.
I've gone into the control screen on the router and tried enabling IP passthrough for my main computer, and the client I was testing with here in town still couldn't connect; and I've tried going to the NAT screen and setting Port Forwarding for the port that Klooge uses by default and that didn't help
I haven't tried doing both at the same time however.... just occurred to me, though I have no idea if it would help 
Anyone familiar with working through a router that can give me a hand here? Got a game coming up this weekend, so you'd have a big helping of thanks from me if you can help
My usual gaming party is scattered to the 4 winds; 2 here in town, 2 in S. Dakota, and 1 in Canada. We get together via Klooge for our (semi-)weekly game. We all run on DSL or cable lines, and I will run the GM version of Klooge, and they then connect to it with the client versions by giving it my IP address (it is a dynamic address, but Klooge tells you what it is so I can send it out to them via messenger or email).
Up until Monday, I was using a USB modem to connect to the net. Then it died on me, and the technician came out and set up the new modem, which is an DSL router jobby(?), the phone plugs into it, then it plugs into my LAN hub and the 3 computers in the house then connect off it into the net.
The problem is, my players can't connect to me anymore for Klooge! I asked the tech if it would be a problem, and he admitted he had no idea as he didn't game on the net. He left the driver disk behind which will install the USB drivers for it and the USB cable for the modem if all else fails, but I'd like to avoid that if I can; with my other USB modem I used Internet Connection Sharing to allow the other 2 comps to connect through my computer, and I noticed an occasional slow down when I'd be playing online and my son would be heavily downloading or some such on his machine.
I've gone into the control screen on the router and tried enabling IP passthrough for my main computer, and the client I was testing with here in town still couldn't connect; and I've tried going to the NAT screen and setting Port Forwarding for the port that Klooge uses by default and that didn't help


Anyone familiar with working through a router that can give me a hand here? Got a game coming up this weekend, so you'd have a big helping of thanks from me if you can help
