Scott DeWar
Prof. Emeritus-Supernatural Events/Countermeasure
Oh, I almost forgot the military bearing ( a ball bearing kept in the right shirt pocket. best not to lose your military bearing.)
Honestly, MOS based differentiation between player characters really wouldn't work too well for a military setting. Mechanics shouldn't go on patrol with infantry.
Should CBRN have Demolitions training if they are dealing with High Explosives?
I'm trying to figure out if I should put Navigation under Operations (equipment use) or survival. Is there another name for one version?
Should I fold Nuclear Defense into Chem Warfare Training? Do people usually get it all together?
It used to be that EOD would do the deed under the supervision of the NBC team (CBRN now) to ensure that the disposal did not induce dispersal. If they still do it that way I am unsure, but it's probably a safe bet until someone with better data comes along.Probably not. CBRN people, being experts in chemical and biological weapons, will have a solid grasp of the various delivery systems (bombs, artillery, mortars, etc.), but they will not be responsible for destroying unexploded ordinance (which is really the only reason why they'd need demolitions knowledge). If an unexploded chemical weapon was discovered, EOD would still do the disposal, just likely with a different technique. For example, disposing of a standard conventional unexploded ordinance usually just involves clearing the area and maybe putting up baricades, and placing a suitable sized charge of C4 on the ordinance or in close proximity, and simply detonating. You'd probably use thermite, or thermite in conjunction with C4, for a chemical/biological weapon. But EOD would still be the agency responsible. (The reason for thermite is that any chemical/biological agent can be neutralized by intense heat - which thermite provides. C4 generates heat also, but not intensely enough for immediate nullification, and would likely aerosolize at least a percentage of the agent.)
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