Alright here's the situation. My character is on a ledge 60 feet above his enemies. He has a very impressive ability to break items, and so wants to strike the ceiling above him, causing rocks to fall on his enemies.
Now I know how falling damage works for objects, but what I'm trying to figure out is some kind of conversion. Basically, how many pounds of rock would X damage to the ceiling bring down, and from that, how much Z damage would be done to the enemies below. In addition, would the damage be limited to a single square, a 5 foot radius, larger? What kind of save and Dc would my opponents get?
Any help would be appreciated.
Now I know how falling damage works for objects, but what I'm trying to figure out is some kind of conversion. Basically, how many pounds of rock would X damage to the ceiling bring down, and from that, how much Z damage would be done to the enemies below. In addition, would the damage be limited to a single square, a 5 foot radius, larger? What kind of save and Dc would my opponents get?
Any help would be appreciated.