Based on one of my beloved minis, I decided to build a Judge-Dredd type of character, a half-orc wielding a morenkrad (although he refers to it as a greatgavel). My DM was surprised at how "uncheesy" it was, which made me think that I might have missed a few beats. I figured I'd submit it here and trawl for some suggestions.
I don't want to alter the class or race or lose the mordenkrad, but beyond that his feats, powers, magic items, and PP are all on the table. I really like him as-is, although his to-hit bonuses are still at that 50/50 hitting mark, and if he can be made stronger, so be it.
Reckoner Grahl, level 11
Half-Orc, Barbarian|Paladin, Ancestral Weapon
Hybrid Paladin: Hybrid Paladin Reflex
Hybrid Talent: Paladin Armor Proficiency
FINAL ABILITY SCORES
Str 21, Con 14, Dex 16, Int 11, Wis 12, Cha 16.
STARTING ABILITY SCORES
Str 16, Con 13, Dex 12, Int 10, Wis 11, Cha 14.
AC: 29 Fort: 23 Reflex: 21 Will: 20
HP: 89 Surges: 12 Surge Value: 25
TRAINED SKILLS
Endurance +12, Intimidate +15, Athletics +13
UNTRAINED SKILLS
Acrobatics +6, Arcana +5, Bluff +8, Diplomacy +8, Dungeoneering +6, Heal +6, History +5, Insight +6, Nature +6, Perception +6, Religion +5, Stealth +6, Streetwise +8, Thievery +6
FEATS
Level 1: Hybrid Talent
Level 2: Weapon Proficiency (Mordenkrad)
Level 4: Skill Power
Level 6: Weapon Expertise (Hammer)
Level 8: Toughness (retrained to Armor Specialization (Plate) at Level 11)
Level 10: Thirst for Battle
Level 11: Eyes in the Back of Your Head
POWERS
Hybrid at-will 1: Howling Strike
Hybrid at-will 1: Valiant Strike
Skill Power: Reactive Surge
Hybrid encounter 1: Vault the Fallen
Hybrid daily 1: Blood of the Mighty
Hybrid utility 2: Virtue
Hybrid encounter 3: Strength from Valor
Hybrid daily 5: Razor Wind Rage
Hybrid utility 6: Run Rampant
Hybrid encounter 7: Curtain of Steel
Hybrid daily 9: Rage of the Crimson Hurricane
Hybrid utility 10: Valiant Rush
ITEMS
Supremely Vicious Mordenkrad +3, Magic Gith Plate Armor +3, Cloak of Survival +2, Iron Armbands of Power (heroic tier), Flaying Gloves (heroic tier), Horned Helm (heroic tier)
I don't want to alter the class or race or lose the mordenkrad, but beyond that his feats, powers, magic items, and PP are all on the table. I really like him as-is, although his to-hit bonuses are still at that 50/50 hitting mark, and if he can be made stronger, so be it.
Reckoner Grahl, level 11
Half-Orc, Barbarian|Paladin, Ancestral Weapon
Hybrid Paladin: Hybrid Paladin Reflex
Hybrid Talent: Paladin Armor Proficiency
FINAL ABILITY SCORES
Str 21, Con 14, Dex 16, Int 11, Wis 12, Cha 16.
STARTING ABILITY SCORES
Str 16, Con 13, Dex 12, Int 10, Wis 11, Cha 14.
AC: 29 Fort: 23 Reflex: 21 Will: 20
HP: 89 Surges: 12 Surge Value: 25
TRAINED SKILLS
Endurance +12, Intimidate +15, Athletics +13
UNTRAINED SKILLS
Acrobatics +6, Arcana +5, Bluff +8, Diplomacy +8, Dungeoneering +6, Heal +6, History +5, Insight +6, Nature +6, Perception +6, Religion +5, Stealth +6, Streetwise +8, Thievery +6
FEATS
Level 1: Hybrid Talent
Level 2: Weapon Proficiency (Mordenkrad)
Level 4: Skill Power
Level 6: Weapon Expertise (Hammer)
Level 8: Toughness (retrained to Armor Specialization (Plate) at Level 11)
Level 10: Thirst for Battle
Level 11: Eyes in the Back of Your Head
POWERS
Hybrid at-will 1: Howling Strike
Hybrid at-will 1: Valiant Strike
Skill Power: Reactive Surge
Hybrid encounter 1: Vault the Fallen
Hybrid daily 1: Blood of the Mighty
Hybrid utility 2: Virtue
Hybrid encounter 3: Strength from Valor
Hybrid daily 5: Razor Wind Rage
Hybrid utility 6: Run Rampant
Hybrid encounter 7: Curtain of Steel
Hybrid daily 9: Rage of the Crimson Hurricane
Hybrid utility 10: Valiant Rush
ITEMS
Supremely Vicious Mordenkrad +3, Magic Gith Plate Armor +3, Cloak of Survival +2, Iron Armbands of Power (heroic tier), Flaying Gloves (heroic tier), Horned Helm (heroic tier)
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