Need some tactics.

The Forsaken One said:
There is this spell my characters don't go without after a certain level.... "Detect Scrying" and Above all (this one is such fun) REDIRECT TELEPORT. (Send them into some lava pit for them all to die submerged in 20d6 a round fire dmg, or into some weird pit or whatever :p)

With those two combined and the whole anti teleport chain from the Psionics Handbook (the NOMAD powers) you should be able to handle this easily. Or what if a psion manifests TIME REGRESSION after the Charge got killed, just wind the rounds back and teleport or planeshift out even before the party arrives.

This along with mindblank to protect you from alot of spells and nondetection to foil the see invisibility should easily foil any attempt by your party.

All these spells are spells my chars you buff up after waking up so I wouldn't expect anything different from any respectable NPC or PC with these resources available to go without on any moment of the day.

TFO out.

Hmm, Detect Scrying could be helpful. Her main group of bodyguards are all psionics, and because I use the "psionics are different" rule, the psionic equivalent won't help. But giving one of them a magic device with the same properties could work.
 

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Seems to me if she's got access to an almost risen goddess, she could find a way to get some divine aid of her own. :p Hell hire out some if nothing else! I'm sure a few Loths could be convinced to aid her. Maybe a Demon or two.
 

Nightfall said:
Seems to me if she's got access to an almost risen goddess, she could find a way to get some divine aid of her own. :p Hell hire out some if nothing else! I'm sure a few Loths could be convinced to aid her. Maybe a Demon or two.

The outsider aid is already there. But it correlates with the alignment of that servant of the goddess, so the demons and devils and such only go to the evil followers, and she's stuck with Rilmani, with the exception of psionic creatures. And she already has some divine protection; both the location of the goddess' body and her own personal temple are protected from both teleportation from unfriendlies and all magical means of discerning their location (divination spells, charming those who know about it, speaking with dead on slain residents, etc.) Which is why the party needs her alive in the first place.
 

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