This year, much to my delight, I got in on Game Chef and 24-Hour RPG. My first love is actual game design (as opposed to writing a full supplement with all its minutiae). So, I used each as an opportunity to explore ideas for new mechanics. In both cases, I was pleased with the results. I'm probably going to develop them further and release them in some capacity.
Your game looks very cool, Jason. I'd definitely develop it further. If you're still looking for a job, drop me a line at justin[at]bluedevilgames[dot]com; I may have a project that would be good for you.