gamersgambit
First Post
I've emailed my contacts at Wizards and asked 'em to bump this question (and the one about the skill bonuses vs. armor penalties; etcetera) to R&D. I don't know if this will *do* anything, but speaking as a game store owner, I agree with another poster on this thread: I don't care about reverse-engineering stat blocks; what I care about is that my customers get their money's worth on Day 1, especially when the price of Keep on the Shadowfell is $5 more than the other modules they're going to be coming out with (presumably, in my opinion, because it's an early sneak preview).
I referenced this thread in it.
I referenced this thread in it.
