Neopets Says TTRPG Playtest Was Released Without Their Approval

Neopets has requested the playtest document be pulled down from public use.
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Neopets has released a statement about an upcoming TTRPG adaptation after licensee Geekify released a controversial playtest document. In the statement, Neopets claims that the beta playtest document released by Geekify earlier this month was released without their approval and that they've requested that the document be taken down. "Following an internal review, Neopets has determined that the content and themes contained within the document do not align with our brand standards, values, or the expectations we hold for experiences created under the Neopets license," the statement read. The statement goes on to say that the Neopets TTRPG will be limited to existing lore only except for when explicitly approved by Neopets and that the TTRPG will be more than combat focused. "We are also insisting that the game capture the full breadth of the Neopets experience: not just combat, but the exploration, magic, community, creativity, and the whimsical storytelling that makes Neopia so beloved," the statement reads. "And while Neopets has always included moments of higher stakes and darker themes, those elements must be handled thoughtfully and appropriately with sensitivity and inclusivity at the forefront."

Geekify raised over $425,000 via Kickstarter to produce a Neopets RPG back in 2024. Geekify's initial playtest document revealed a combat-focused 5E-derived game with a playtest adventure that involved torturing a group of drunk bandits. Fans also took umbrage towards sections involving player discussions about sexual content. Given that the Neopets IP is based more on family-friendly and whimsical activities, it seemed like a tonally discordant adventure compared to the original online game. Even more concerning than the content were references that Geekify had not paid writers for the content in the playtest, although Geekify disputed these comments and claimed it was an internal misunderstanding.

While Neopets seem to be heavily critical of the Neopets TTRPG, they appear to be confident that the game will still be made. "We believe there is a fantastic Neopets TTRPG waiting to be made, one that captures the magic of exploring Neopia, that gives you the freedom to adventure across all the lands you know and love, while honoring the unique qualities of the Neopets world," the statement ends by saying. "We are focused on taking the time needed to ensure the project reaches that potential."
 

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Christian Hoffer

Christian Hoffer


To be fair, considering how many players tend to be combat focused, a combat heavy initial play test release seems OK. But best to skip torture and sexual stuff. Even combat could be more to the toon side rather then hard core bloody death.
 

Havent followed this at all, but the Neopets I remember from 25 years ago definitely wouldn’t have featured fighting bandits or any chance to commit sexual assault. So I can relate to fans’ confusion if those themes appeared in the playtest.

I’m imagining this playtest went like some kind of Game of Thrones scene except all the characters were wearing furry-style Neopets heads, haha
 

Murderhobos of the world rejoice! Finaly someone is playtesting the torture rules right from the start. Hopefully they also have an upcoming section on threatening shopkeeper to lower prices and a detailed breakdown of how fast buildings burn when you casually arson.
 


Sounds like the IP owners have standards and are at least vaguely RPG aware.
It sounds more like: They now suddenly have standards... Why would you license a TTRPG to a company that hasn't made any RPG products except for novelties like leather covers, printing maps, etc. No experience developing a RPG product (OGL/D20), and then you let them develop a whole RPG system? It almost seems as if Neopets didn't understand the difference... Or they didn't care at the time they gave the license...
 

With Neopets holding them to their standards they need to either actually produce a reasonable Neopets-themed RPG on what they haven't spent, while the comments in the material may cause some freelancers not to work with them on fear of not getting paid.

In the original article pointing out the issues and non-Neopets themes, people were talking about this being a cash grab by Geekify. With $425K+ raised, if they can't meet Neopet's standards then they're on the hook for refunds (having already spent some on freelances), and possibly lawyer costs in addition if they don't refund. And that would definitely taint any other KS they do. Quite the opposite of a cash grab.
 

It sounds more like: They now suddenly have standards... Why would you license a TTRPG to a company that hasn't made any RPG products except for novelties like leather covers, printing maps, etc. No experience developing a RPG product (OGL/D20), and then you let them develop a whole RPG system? It almost seems as if Neopets didn't understand the difference... Or they didn't care at the time they gave the license...
Maybe they don't have people knocking down their door looking to license the IP, and when someone came offering them "free money" to do so they took it.
 

It sounds more like: They now suddenly have standards... Why would you license a TTRPG to a company that hasn't made any RPG products except for novelties like leather covers, printing maps, etc. No experience developing a RPG product (OGL/D20), and then you let them develop a whole RPG system? It almost seems as if Neopets didn't understand the difference... Or they didn't care at the time they gave the license...
Its not exactly a hot ticket IP, I doubt anyone better was interested in the license.
 

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