Neverwinter Nights: ENworld Guild (Recruitment in process!)

How did Sunless Citadel go? How many players? Anyone DM? I'm also wondering if we are going to do the "only one party" option?
 

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We had four players most of the time I'm uncertain rather or not we had a DM. I'm uncertain how to tell. The game went well enough it was very hard to stay alive at times, ambushes just appearing after you walked past them crazy stuff like that, but basically after we made it to second level it got better and we didn't have an TPK.

I think I got respawned four or five times. :(
 

Okay.. there was a DM.. Me.. I was RPing all the locals, and I also arranged for some of the ambushes.. they happened because of the spawn system in the game.. creatures just sorta pop up our of nothing. Had I not been an NPC in the party I could have made them a little less obvious, but I'm still learning my way around the interface.

Poor Sharona and Cassius.. I knew them well:)

We only had one party because we only had a few people and it allowed me to keep track of them.. the whole concept that makes this a better thing than your standard Diablo hackfest.

The TPKs were actually accident.. the VERY EASY-Humanoid encounter spawns HOBGOBLIN HEROES! CL 3 or 4... insane. Next time out I will customize some drop in.

I assumed the role of Kozan for the game as an NPC to keep the RPing going... nothing like a lawful good cleric of Pelor to keep people honest.:)

I have Forge ready to go... so we can continue. Speaker is not done yet as far as I know..
 


AMG we would love to have you. :D

Lrd, you did a good job if you ask me. :) I'm rather surprised to find out you where both DMing and Playing. (Even as an NPC) One thing about the model that I really haven't seen else where was how different some of the weapons looked.
 

One other thing, for those that have Hordes of Underdark, you can customize your characters backround, put in what you want. Other players will see what you write when they examine you, so you can put in some stuff that will help with roleplaying.
 

NMV is up and running. I don't have experience with the DM client, so I'm going to try running it without the DM. ( I couldn't match LrdApoc on the first take in any case -- great job!)

In case it isn't visible (server -- EN World, type - Story, module: NeMoren's Vault, password: ericnoah), the IP address is:

63.162.215.2:5121

Hopefully using "Join Internet Game" and "Direct Connect" with that IP and password ericnoah will get you there.
 

I tryed to connect with direct connect, said server timed out. I tryed to see server listed under the story servers and it was not listed there. :confused: I'll try again in a few.
 
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Well, phooey. I'm not running a firewall, and I'm using a generic ISP, so I don't think that's it.

The NWN site shows me logged on and playing, with the IP I posted. I'll keep it up another 1/2 hour or so just in case. I don' t know enough about how the system works to troubleshoot it. :(
 

Olgar, the only other thing I can think of is that you don't have the current version of NWN, it should be 1.61. If you have a different version then other people, the server won't show up. I ran into this problem when I tryed to run a game for a friend of mine on my system. He never updated his copy of NWN, so my game never showed up on the server list when he tryed to join.
 

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