Brown Jenkin
First Post
As I posted previously I found the original Campaign less than fun. It was too hack and slash like diablo but not as much fun. Now on to the good news. I have now had a couple of sessions with our PnP group playing a seperate NWN campaign run by a DM. Boy is there a world of diference. He is using some of the scripts that have been come up with such as 3E resting rules, and combined with fewer tougher monsters and it is very much like PnP D&D. It has taken a little while to get used to the difference. The first time we tried it several of us tried playing like the OC or Diablo, that certainly didn't work as we were slaughtered. After we broke our bad habits and started playing as a PnP group with scouting and tactics, it has proved quite enjoyable.
If you are playing this way as a word of advice: stick with the modules with good reviews and even then whoever is running the thing will need to check over everything. Our DM looks for and fixes things such as infintely respawning monsters when such things don't make sense to the module and/or can result in a quick TPK if the players acidently step back onto a monster spawning trap.
If you are playing this way as a word of advice: stick with the modules with good reviews and even then whoever is running the thing will need to check over everything. Our DM looks for and fixes things such as infintely respawning monsters when such things don't make sense to the module and/or can result in a quick TPK if the players acidently step back onto a monster spawning trap.