Arknath
First Post
All,
Looking for some feedback on a new archetype I'm creating. My wife wants to play a plant-centric druid in my next campaign and so I thought an archetype would be better than a new prestige class (that comes later...thinking of changing up the Verdant Lord).
At any rate...here it is...let me know what you think.
Greenlords, or if they are female - Greenladys, are druids that prefer the comforting presence of plants to the unpredictable behaviors of animals. They believe their power comes from the vegetation that surrounds us all. The Greenlord has the following class abilities.
Plant Companion (Ex): Greenlords and ladies gain a plant companion. ((detail Plant Eidolon concept)). This replaces Nature's Bond.
Plant Sense (Ex): Greenlords gain a +4 on Knowledge(nature), Perception and Survival checks when the check is made to identify navigate through or other situations regarding plants. This ability replaces Nature Sense.
Plant Affinity: The greenlord gains Plant domain and all its granted abilities. This ability replaces Wild Empathy.
Spontaneous Domain Casting: A greenlord druid can channel stored spell energy into domain spells that she has not prepared ahead of time. She can "lose" a prepared spell in order to cast any domain spell of the same level or lower. This ability replaces the greenlord's ability to spontaneously cast summon nature's ally.
Spore Immunity (Ex): Greenlords gain immunity to the spore attacks of plants and spells (including spell-like abilities).
Wild Shape (Su): The greenlord cannot use wild shape to adopt an animal form. This ability functions at her druid level +4 if she uses the ability to adopt a plant form.
Advanced Wildshape (Su): The greenlord or greenlady can, at 13th level, use his or her wild shape ability to advance the size of an adopted plant form using the Giant Creature simple template on page 295 of the Bestiary. This ability replaces a thousand faces.
Looking for some feedback on a new archetype I'm creating. My wife wants to play a plant-centric druid in my next campaign and so I thought an archetype would be better than a new prestige class (that comes later...thinking of changing up the Verdant Lord).
At any rate...here it is...let me know what you think.
Greenlords, or if they are female - Greenladys, are druids that prefer the comforting presence of plants to the unpredictable behaviors of animals. They believe their power comes from the vegetation that surrounds us all. The Greenlord has the following class abilities.
Plant Companion (Ex): Greenlords and ladies gain a plant companion. ((detail Plant Eidolon concept)). This replaces Nature's Bond.
Plant Sense (Ex): Greenlords gain a +4 on Knowledge(nature), Perception and Survival checks when the check is made to identify navigate through or other situations regarding plants. This ability replaces Nature Sense.
Plant Affinity: The greenlord gains Plant domain and all its granted abilities. This ability replaces Wild Empathy.
Spontaneous Domain Casting: A greenlord druid can channel stored spell energy into domain spells that she has not prepared ahead of time. She can "lose" a prepared spell in order to cast any domain spell of the same level or lower. This ability replaces the greenlord's ability to spontaneously cast summon nature's ally.
Spore Immunity (Ex): Greenlords gain immunity to the spore attacks of plants and spells (including spell-like abilities).
Wild Shape (Su): The greenlord cannot use wild shape to adopt an animal form. This ability functions at her druid level +4 if she uses the ability to adopt a plant form.
Advanced Wildshape (Su): The greenlord or greenlady can, at 13th level, use his or her wild shape ability to advance the size of an adopted plant form using the Giant Creature simple template on page 295 of the Bestiary. This ability replaces a thousand faces.
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