New Campaign=New Setting?

Reynard

aka Ian Eller
When your group ends one campaign and starts another, do you tend to change settings as well, or start a new campaign in the same setting as the previous one(s)? If it is the latter, does the previous campaign have an impact on the new one (generally speaking)?
 

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All my campaigns but two so far have taken place in the same region of the same campaign setting, no more than 10 or 20 years apart. The two exceptions were short-run campaigns set in the same setting, but different regions (Faerie and a Nordic setting). Little easter eggs from previous campaigns show up now and then, but I don't fight the same battles over and over. If the last campaign ended a threat, then it's ended. It's not resurrected for the next campaign.
 

Reynard said:
When your group ends one campaign and starts another, do you tend to change settings as well, or start a new campaign in the same setting as the previous one(s)? If it is the latter, does the previous campaign have an impact on the new one (generally speaking)?
As of late - yes. Not sure why but as a DM I like to start with a clean slate. Plus I get to draw new world maps!
 

It depends. Suitably epic plots sometimes get the honor of having a whole world designed around the Grand Plot. Other times, a published setting (FR) is default unless the DM decides not to. Normally, published realms are never effected by our heroes actions in a previous campaign, because we tend to play huge, overlying plots that would be silly to keep including. ("Ok, so we finished last campaign with you overthrowing Durbin and stopping him from taking control of the eastern half of Faerun. Next campaign, the Zhents will try to summon demons to take over Cormyr...")
Right now, i'm working on a setting that hopefully will be the norm to RP in, but its the players choice.
 

I've got enough campaign books to suit multiple flavors. If put to a vote, and a change is wanted and warranted, we'll start a new campaign with a different setting.
 

What the players want, of course!

I have a developing Homebrew, so when I DM I like to use it. But the same is true with other DMs. So I'd suspect that in groups with multiple DMs that a change in DM may also mean a change in setting.

As a player, I like playing in one setting - I know what to expect. Nothing worse than have four or five homebrews with different cultual relations to try and keep track of!
 

It honestly depends on your players and how comfortable they are, and then your own desires.

I played a Greyhawk campaign for 2 years, switched to Kalamar (which the players didn't have to "learn" because they all started as escaped slaves with not knowledge of the world), then we played a short Dragonlance because they asked to, then a short one in my own proto-world before I had to move away.

Of course the beauty of it is, you can always mine other settings and import cool stuff into one central ongoing world.

John :cool:
 

I can't remember ever playing the same setting in two consecutive campaigns. Often, the new setting is very different than the one we just finished up, but not always.
 

Over the last 10+ years, I've run 3 campaigns in Faerun, 2 seperate campaigns in each of Harn and ShadowWorld (ICE / Rolemaster), and a number of 1 shots. I'm in the middle of an Eberron game right now, and I know that I will want to run another campaign in that setting in the future.
 

I've used the same homebrew world for every campaing I've ever run. This means it keeps getting fleshed out more and more for each campaign, and the players' have helped give it the structure and form it has today.

The players love it when their new characters come to places where retired PCs have left their mark upon the world. Occasionally they get to visit inns and shops that was originally founded by the PCs from an earlier campaign for example, or hear bards sing ballads about the deeds of former PCs. The PCs from one campaign (which went on into ridiculously high levels (effective character levels 50+) are now deities which new PCs can worship, if they want to (and it seems they do want to ;) ).
 

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