Tewligan
First Post
For me, I don't like the sunrod because it just doesn't have the D&D feel that I like, honestly. Cost doesn't really matter (except that it makes them so damn available), or how much light it puts out - what bugs me is that, instead of using magic or the the old-fashioned torch or lantern, the adventureres just bust out an alchemical flashlight, and they're good to go. No worrying about gusts of wind, dropping it, getting too close to flammable things, etc. It's just a way of handwaving away any inconveniences associated with the need for light, in a way that's very jarring for me. I realize that a lot of people like that style, but I guess that's just one of the ways that I'm kind of stuck in the old-school style!jaer said:What did you not like about the sunrod? That it was alchemical, or that it had 30' bright and 30' shadowy illumination, which is slightly better than a Light spell (and the same as a hooded lantern)?
