I think that to much is given to the classes on 1 level .
Much of the stuff given out at Level 1 are optional things that you'll only get if you play a Standard game. Take out Backgrounds. Take out Specialties and feats. Take out most fighter maneuvers and change them instead to "+5 damage per round". Take out all the options for Channel Divinity and instead the Cleric gets Turn Undead "X times per day". Etc. etc. etc.
jhunton... you missed the packet from last May that pretty much had nothing but the classes from the "Basic" game in it. Trust us when we say that the "Basic" versions of the Core Four (the only classes that the Basic game will have) are very easy to grasp. And anything right now that seems complex because there are too many options available... gets made quite simpler when the Basic version just assigns only a few of those specific abilities and calls them "Class Features".