R
RevTurkey
Guest
Opportunity Attacks. It's rules creep and the quantification and codification of the game that I don't like so much. So many conditions attatched to them
Call them what you like but I prefer the simpler mechanics of say B/X or RC.
I think that you should definately have a module to play such things in more depth like in 3rd Edition or more tactically as in 4th Edition but I think the game out of the blocks would be better to be more streamlined.
If WOTC don't do that then they will lose the chance to regain players lost to older editions and retro clones and also make a higher barrier to entry for new players
To be clear... I have played and enjoyed EVERY edition of D&D and AD&D but as this is a playtest I am just expressing my preferences.
As I said, I haven't put this through it's paces yet, so we shall see
Call them what you like but I prefer the simpler mechanics of say B/X or RC.
I think that you should definately have a module to play such things in more depth like in 3rd Edition or more tactically as in 4th Edition but I think the game out of the blocks would be better to be more streamlined.
If WOTC don't do that then they will lose the chance to regain players lost to older editions and retro clones and also make a higher barrier to entry for new players
To be clear... I have played and enjoyed EVERY edition of D&D and AD&D but as this is a playtest I am just expressing my preferences.
As I said, I haven't put this through it's paces yet, so we shall see
