Majoru Oakheart
Adventurer
No, aggro is the system where everything you do racks up "aggro points" and the enemy attacks the person with the most aggro points and will never attack anyone else. And tank types generally have abilities with increase their aggro artificially in order to stay at the top of the list, while everyone else has to be careful not to use their biggest attacks too often because it might put their aggro over the tanks and they'll die.Goken100 said:I thought we were assured that they tried and discarded MMO-style aggro mechanics for Defenders? That 27th level smite sounds like aggro to me.
This is instead a system where certain classes give monsters a particular reason to attack only them without preventing them from attacking others.
I'm guessing line of effect won't matter for melee attacks, probably only for ranged attacks. Even if it is both, however, it's still only for one round.