sidonunspa
Explorer
Zaukrie said:three implements is better than four, I think.
I agree
But I dont know if I like the "traditions" I rather go back to schools of magic.
Now I know for sure one thing I need to re-write for the Arcanis setting.
Zaukrie said:three implements is better than four, I think.
Malhost Zormaeril said:Yes, except there's a bit of a difference between a talent-tree (which could be interpreted as being disciplines within the wizardly arts) and what we have on that article, which specifically mentions Wizards of the <whatever>. Now, maybe I'm reading too much into this, but this implies a number of colleges, societies, cabals or guilds which organise and regulate magic (like the Traditions of M:tA). I argue that, in a Points of Light setting, wizards should be usually loners, teaching their craft in a one-on-one master/apprentice relationship. And removing that organisation is harder than just changing their names around... :\
bgardner said:Bart Carrol's blog
http://forums.gleemax.com/showthread.php?t=911366
It was a draft that was suppose to be changed before it was released and the original was incorrect.
Malhost Zormaeril said:Yes, except there's a bit of a difference between a talent-tree (which could be interpreted as being disciplines within the wizardly arts) and what we have on that article, which specifically mentions Wizards of the <whatever>. Now, maybe I'm reading too much into this, but this implies a number of colleges, societies, cabals or guilds which organise and regulate magic (like the Traditions of M:tA). I argue that, in a Points of Light setting, wizards should be usually loners, teaching their craft in a one-on-one master/apprentice relationship. And removing that organisation is harder than just changing their names around... :\
Pazu said:"I am a servant of the Secret Fire, wielder of the flame of Anor." Quick, identify the source!
Celebrim said:Worse than being simply childish sounding (where Gygax when you need him), its all settting information not essential to the functioning of the class. I don't need this sort of flavor or fluff to understand, 'Hey, I'm a wizard' or the rudiments of how the magic system works.
Have you seen how fluffety-puffetty the rulebook covers look? Have you heard how they want to go to a glossier, magizine, look to the rulebook, and get away from the 'textbook' like appearance of the rules? Oh, nevermind. My guess is, 'Yes, you have to put up with all this fluffety-puffetty pokemony crap'.
Even if I avoid challenging your contention that the Bo9S rules were good, how in the world did you imagine that it wasn't the future of D&D fluff? Have you seen, for example, 'Expedition to Castle Ravenloft'? That's the future of D&D fluff/layout/formatting/etc. Shake your fist at the clouds however you like, it's coming.
Yergi said:You could still have these traditions in a Point of Light-type setting, methinks. Instead of thinking of them as "huge mage college with lots of students running around" a la the White Tower (RIP Robert Jordan, we'll miss you!) or whatnot, just have it be a master-apprentice type thing. The traditions are carried down by individuals in this way, and maybe a master has 2 or 3 apprentices at a time. That also opens up lots of cool flavor things you could add like magic being discovered by six different beings that view it in different ways (ok maybe that's a bit too Harry Potterish but you get the idea).