D&D 5E New DMG rules of INJURIES

maritimo80

First Post
The new DMG has a very interesting new rule, which is Injuries, and I have some doubts about it.


1) A Wizard to Lose an Arm can continue to use their spells with somatic components?


2) A Wizard that an Lose Hand can continue to use their spells with somatic components?


3) What if a Paladin or Ranger, which usually has weapons and use spells, if they lose a hand or arm can continue to use your spells?


4) A paladin with a long sword in one hand, you can use your other hand (not dropping the sword) to use spells?
 

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The new DMG has a very interesting new rule, which is Injuries, and I have some doubts about it.


1) A Wizard to Lose an Arm can continue to use their spells with somatic components?

Sure. One arm is enough. The Wizard can't hold a staff or anything though. It might be awkward to get components out of a spell pouch quickly, but I would simply have this be flavour rather than a mechanical penalty.

2) A Wizard that an Lose Hand can continue to use their spells with somatic components?

As above.

3) What if a Paladin or Ranger, which usually has weapons and use spells, if they lose a hand or arm can continue to use your spells?

Spells with somatic components become impossible if you are holding a weapon in your good arm. Better invest in the war caster feat or get good at timing your weapon draws. Otherwise, you would be relying on Smite spells, which are verbal only.

4) A paladin with a long sword in one hand, you can use your other hand (not dropping the sword) to use spells?

No.
 

Sure. One arm is enough. The Wizard can't hold a staff or anything though. It might be awkward to get components out of a spell pouch quickly, but I would simply have this be flavour rather than a mechanical penalty.



As above.



Spells with somatic components become impossible if you are holding a weapon in your good arm. Better invest in the war caster feat or get good at timing your weapon draws. Otherwise, you would be relying on Smite spells, which are verbal only.



No.


4) WHY NOT ??
 

PHB p. 203 - "If a spell requires a somatic component, the caster must have a free use of at least one hand to perform these gestures"
4) WHY NOT ??

If you don't have a free hand, you can't cast somatic spells. The paladin in your example, has his hand (singular) full. Now, the paladin could sheath his weapon as a free action to cast a spell, but this may be inconvenient for certain spells that are bonus actions.
 

Sorry, looking at your question again, I hadn't realized that the paladin in question 4 still had both hands. In that case, Yes, the paladin can cast spells so long as he was carrying a shield (which is being held in the off hand).

PHB p. 203 - "If a spell requires a somatic component, the caster must have a free use of at least one hand to perform these gestures"


If you don't have a free hand, you can't cast somatic spells. The paladin in your example, has his hand (singular) full. Now, the paladin could sheath his weapon as a free action to cast a spell, but this may be inconvenient for certain spells that are bonus actions.
 

PHB p. 203 - "If a spell requires a somatic component, the caster must have a free use of at least one hand to perform these gestures"


If you don't have a free hand, you can't cast somatic spells. The paladin in your example, has his hand (singular) full. Now, the paladin could sheath his weapon as a free action to cast a spell, but this may be inconvenient for certain spells that are bonus actions.

Keeping in mind, only one interaction with objects (eg, drawing) is free, and acknowledging that Mearls has said that drawing a weapon is free if making the attack action...

if you sheath a weapon to cast as your free interaction with objects, you don't have the weapon ready to OA with... nor (if eligible) to parry with.
 

if it were me, i'd make them roll some sort of spellcraft skill to manipulate their components each time they cast a spell. doing things with one hand is hard and the book suggests calling for a check when things aren't certain.
 

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