Slightly off topic, but I just have to echo the poster above who said that, in a campaign that is actually played out from 1-20th level, the "delayed gratification" idea is a really great concept that I had not thought of before -- I think a person could do a lot with that if that idea was developed further. You've given me some great food for thought. Thanks!
Great idea!
As for the feat itself, I think that its probably slightly overpowered, maybe make it 20 ranks in perform, and, of course, I would only permit in games where characters actually play through all the levels.
Great idea!
As for the feat itself, I think that its probably slightly overpowered, maybe make it 20 ranks in perform, and, of course, I would only permit in games where characters actually play through all the levels.