New Game of Death: Battle Royale of the GAWDS

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clockworkjoe said:


the wind, golems, kobolds are all events, but I don't remember writing anything about a rambo or BBEG event.
I remember reading it... I think you must've said it in SA. i think the thread just got pruned, though.
 

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I wonder if the rain falling is accumulating into ice on the frozen river? Or maybe it is rushing down it rapidly to the south. Either way, poor tiger. If he doesn't get free soon he is in deepak chopra.
 

[poking fun] No problem, about the entombed kitty.
Hawkeye could have taught him to take out a snorkel from his backpack, swim down holding his breath (easy CON save), then do an underwater Bullrush, breaking thru the ice and getting a surprise attack on MAturak. [/poking fun]
 

As for animal companions being too smart and thus too powerful for being 'free':

1. Animal companions are NOT cohorts and are nowhere near as powerful or useful as cohorts. They are considered part of the druid/ranger class package and should be used as such.

2. I don't find it hard to believe that an animal that loves and wants to protect someone could: Know his master was afraid and in a bad spot (smell of fear down wind etc), see a massive threat approach the general direction of his master, and then throw himself in between the threat and his master.

This is a game where a gnome can turn into a dragon, people throw around fireballs like they were going out of style, and psychic undead humans create armies of servants out of their bad attitude. Having a bear perform a simple combat action is not that hard to believe, is it?

It's the freaking lassie of bears, alright?
 

I don't think animal companions are free. To have effective animal companions requires a high level ranger, druid, or cleric with the animal domain, or rings of animal friendship. Either way, it costs class levels and/or wealth. So it's hardly free.
 



clockwork - I'm wondering about the game timing :
you're in the best position to comment : why is it taking so many characters the whole day (max time) to get their actions posted?

Is it because the majority (minus the ones that were posted in less than a full day) are waiting to send in their actions?

Is it compounded by the timing of them sending it to you, and it taking a while for you to get a chance to add it on the site?

Is it perhaps a personal preference on your part to extend the action time, to make less intense work for yourself? (That's not a slam - I'd understand if it was a lot of work, and you might want a slower pace, to a point)

Which is the better explanation for why our actions take so long (on the whole)?
Thanks in advance for any light being shed...
 


First of all, some people are slower than others.

Second, now that we've progressed into the game some more, there is much more interaction between characters. Fingolfin, Ancryx, Tobias, Jarrod, Saepiroth, and Icitrik are all the area fighting each other, and thus they'd probably want to see exactly what the characters ahead of them do. And characters that aren't directly involved still have a vested interest in what happens.

So most players can longer submit actions in advance and expect things to go well.
 
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