New Game of Death: Battle Royale of the GAWDS

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[I'm not going to say much here, except that I'm glad I'm dead. I see this all ending badly when it comes down to the last few uber-munchkins slugging it out.

Honestly, even with what I have learnt here, I wouldn't play another game like this if it included some of the people from this game...
 


SA-Jinx said:
[I'm not going to say much here, except that I'm glad I'm dead. I see this all ending badly when it comes down to the last few uber-munchkins slugging it out.

Honestly, even with what I have learnt here, I wouldn't play another game like this if it included some of the people from this game...
no need for the vitriol. you know you're applying your view of one person to many, and that's not fair.
 

I hope that it isn't the level of design we put into our characters. It is a competition, after all, and we each want to win. If it is the dislike for a certain person or two, odds are they won't be in the next Game of Death. No DM is forced to let just anyone play, after all.
 

Saepiroth said:
no need for the vitriol. you know you're applying your view of one person to many, and that's not fair.

If you think I'm gnashing my teeth over dying, you're wrong. I'm just disappointed with the behaviour of some people in this game, how people approach it.

Number47 said:
I hope that it isn't the level of design we put into our characters. It is a competition, after all, and we each want to win.

Yes, and at times winning far overshadows playing a fun game. I'm going to shut up now, as I don't want to start another argument.
 

SA-Jinx said:
If you think I'm gnashing my teeth over dying, you're wrong. I'm just disappointed with the behaviour of some people in this game, how people approach it.

Yes, and at times winning far overshadows playing a fun game. I'm going to shut up now, as I don't want to start another argument.

what

no, seriously, what

the nature of the game is "winning". that's what it is, he said as much when he asked for recruitment here and at SA.

jesus, only reaper has even seemed to begin to approach the game from a particularly offensive light, and even that's understandable. I overreacted there, both here and on the game site, but at least drama has been kept to a relative minimum for the tension in the game.

in conclusion, jinx,
 

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nice to see Saeph is continuing his mocking tone, but he's got a voice, all right.

Jinx - I agree with the others that winning is usually a goal in a GoD. Bringing a character that is sub-par, power-wise will probably result in an early exit.

Now that doesn't exclude you from having fun.
If anyone wants to bring in a character and do whatever, that's fine by me. More power to you if FUN is the primary goal for you, and your sense of fun in a GoD is not to be successful in game-terms.

Now if you're idea of fun is eradicated by people questioning house rules and results of actions which are harmful to their characters in a GoD, than I conclude that perhaps your approach to this GoD was not very realistic.

I'll try to help you by pointing you to an area you may enjoy immensely, if you give it a shot: try out the forum-formerly-known-as the In-Character Forum - there's lots of role-playing there, and nary an ounce of ill will, or questioning of rules & actions. It's all-roleplay, all the time. Maybe that is what you're looking for?

While I'm here, I'd like to thank Seaph for mentioning that my reaction towards already-recognized-as-questionable rulings against my character(s) is understandable. (paraphrasing)
Further, I'd like to state that I totally understand Berk's desire to try and twist every rule in benefit of his character. Also remember, he was all up in arms and vocal about the Tree of Death move which (I guess could be concluded as) was ruled not to his liking.
Props to Berk for having the open ear of clockwork, and getting consistently favorable house rulings.

clockwork, likewise, is trying to run a time-consuming, all-out battle, and simultaneously throwing in custom effects and rulings.

This has led to a lot of drama, and strategic concern over the survivability of our entries in the GoD.
I thought that's why we all signed up?

I'd conclude that all the gnashing of teeth and interplay of this Game is to be expected, up till now.
I don't get what else SA-Jinx was looking for in a GoD?
 

reapersaurus said:
Props to Berk for having the open ear of clockwork, and getting consistently favorable house rulings.

sigh...

"1d3 rounds for jade to escape her armor, when it should take her a full minute, or free action if you use your christmas present."

you're getting favorable rulings yourself. sure, you're being focused on simultaneously by a number of characters and getting the crap beaten out of you by Martok, but in the context of the rules it's fair. more than fair, in fact, in the same way that everyone else is getting benefits that are somewhat more than fair. and you and I argued for the current ruling on the Tree o' Death too, remember. Berk wasn't alone in that regard.

to clarify my position regarding you on a more complete level; i think what has happened to you is fair, in the context of the game. however, i can understand your reactions to what has happened to you, since i can understand how you might feel that you are discriminated against. my angry reactions to you were completely unreasoned and unjust; I can understand that you are not viewing things from the same angle i am, since you're the one getting beaten on, after all. it's not fair for me to complain about that.

also, to note... your main character is still untouched. you have Jade getting kicked in the stomach, admittedly, but therron is unharmed. i will note this, too; in the last game, from what i read, the winner was a character who had been trapped in a corner bhind a Forcewall for the length of the game. perhaps your forcecage and Maze will have the same effect.

besides, therron still might reappear outside the forcecage when he reconstitutes. depending on interaction rulings, of course.
 
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