reapersaurus
Explorer
good post, Seaph - and wonderfully reasonable and non-inflammatory (even though I didn't want to bring up the past)
However, I think you've forgotten why Jade is in the dire spot she's in, which I fully expect her to be dead from within 3 rounds:
the house rule on Quest was a death sentence for her.
It was her most powerful defense, and because of that un-disclosed personal rule, Jade can't fight back.
That was not _fair_, in any twisting of the word (and I'm not the only one who has acknowledged this point).
But I didn't bring this up, so I'll drop this, because I've come to terms with it - however unfair it was, it's clockwork's Game, and if he wanted it to go down like that, than that's the way it is.
I'll have to make due with the strengths I designed into my main character, Therron, and hope they are enough to get SOME playing in before this is all through.
Currently, the only real problem I have with the game is how damn slow it's going.
(admit it)
Playing with a crippled cohort who is only getting weaker is not my idea of fun.
So here's my request:
Whoever can send their actions a little ahead of time (just one or 2 players ahead) would greatly speed up the game.
If you require the results of a character's actions directly ahead of you, you are immune to this request. I doubt if everyone is in that situation, though, are they?
P.S I just re-read the site: Icitrik is who we were waiting for an action over the holiday 'break' in Round 4.
Round 5, and we waited 2 days for his response.
Now in Round 6, it's over a day for his action again.
clockwork - verdict? It's a big game - I didn't think you were up for one player slowing it down for everyone?
However, I think you've forgotten why Jade is in the dire spot she's in, which I fully expect her to be dead from within 3 rounds:
the house rule on Quest was a death sentence for her.
It was her most powerful defense, and because of that un-disclosed personal rule, Jade can't fight back.
That was not _fair_, in any twisting of the word (and I'm not the only one who has acknowledged this point).
But I didn't bring this up, so I'll drop this, because I've come to terms with it - however unfair it was, it's clockwork's Game, and if he wanted it to go down like that, than that's the way it is.
I'll have to make due with the strengths I designed into my main character, Therron, and hope they are enough to get SOME playing in before this is all through.
Currently, the only real problem I have with the game is how damn slow it's going.

Playing with a crippled cohort who is only getting weaker is not my idea of fun.
So here's my request:
Whoever can send their actions a little ahead of time (just one or 2 players ahead) would greatly speed up the game.
If you require the results of a character's actions directly ahead of you, you are immune to this request. I doubt if everyone is in that situation, though, are they?
P.S I just re-read the site: Icitrik is who we were waiting for an action over the holiday 'break' in Round 4.
Round 5, and we waited 2 days for his response.
Now in Round 6, it's over a day for his action again.
clockwork - verdict? It's a big game - I didn't think you were up for one player slowing it down for everyone?
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