Thulcondar
First Post
xechnao said:Yes but it is worth noting that the more 3pp risk on 4e the more 3e will lose its power. So by the passage of time the more power Wotc will gain, the less power 3pp will have in every practical scenario. Unless they manage to make OGL stand its ground from the start up. Can they seriously commit themselves to such a thing?
Which is, of course, precisely why WotC is doing things the way they are. It makes perfect sense from their point of view. They make money by selling 4E Player's Handbooks, not by watching other folks sell books that don't require the possession of a 4E Player's Handbook.
What I'm still stuck on is how WotC managed to convince the majority of the RPG industry that they needed to publish their own game under the OGL in the first place. Are you telling me that the minds that created M&M (to take but one example) couldn't have come up with their own system? Or that players who wanted a superhero game were so mentally lazy that they couldn't be bothered to learn a new "core" system, but were able and willing to learn all the other stuff? If they had, they wouldn't be in this position now.
Joe