Clint_L
Legend
Or fighter sub-classes. 5e supports supernatural fighters. Not to mention monks, paladins, barbarians, rangers, etc.Doesn't mean they can't also be something else, something distinctly different from fighters in other editions.
Or fighter sub-classes. 5e supports supernatural fighters. Not to mention monks, paladins, barbarians, rangers, etc.Doesn't mean they can't also be something else, something distinctly different from fighters in other editions.
You seem to be implying that they are not extraordinary when you say that they are extraordinary in real life and in other editions. You seem to be intentionally excluding 4e here and implying that they are something "distinctly different" than fighters in other editions. I can't help but get the feeling that you are weaseling your way out of calling 4e fighters "extraordinary." It's like you refuse to concede this point.Doesn't mean they can't also be something else, something distinctly different from fighters in other editions.
So there is a medium I like, but a character/story I don't follow (I dislike the paceing and can't get into it) but I get told all the time the main character can 'no or low dif solo X'What is "broadly realistic"? Do each of us have a different level of where that cut-off is before getting to "punching through a steel door" [which I agree with you on as going farther than I want]?
Is Hawkeye "magic" or "supernatural" within the Comics/MCU?
Is James Bond or John McClane "magic" or "supernatural" within their movies worlds?
Are the characters in Crouching Tiger Hidden Dragon "magic" or "supernatural" in their worlds?
Or do the dials in those worlds for what is normal just go higher?
I agree with you that the mundane doing big heroic things is the staple in fiction for some characters - is being just an "ordinary guy" part of what makes Hawkeye and Batman who they are?
Do the falling damage rules in every edition go too far for you? The 5e encumbrance default rules? The speed of healing in any edition? etc...
Ok, I do think that 4e fighters are distinctly different than other editions. They were slotted into a distinct role.You seem to be implying that they are not extraordinary when you say that they are extraordinary in real life and in other editions. You seem to be intentionally excluding 4e here and implying that they are something "distinctly different" than fighters in other editions. I can't help but get the feeling that you are weasling your way out of calling 4e fighters "extraordinary." It's like you refuse to concede this point.
this is the beach front of this edition warYou seem to be intentionally excluding 4e here and implying that they are something "distinctly different" than fighters in other editions. I can't help but get the feeling that you are weaseling your way out of calling 4e fighters "extraordinary."
and the war goes on and onIt's like you refuse to concede this point.
I think all D&D has something akin to roles, but 4e labled them and gave them a ground floor viability...Ok, I do think that 4e fighters are distinctly different than other editions. They were slotted into a distinct role.
I can build a X class that can fill Y role in most systems... that will require some system mastery to do it well... 4e just defined and set up the minimum expected roles (IMO).Which is funny because at one point in the thread, I was told, role does not matter in 4e and players can pick whatever they want, then later in the thread, people were aghast that Retreater had no defenders in his game.
the only ones I feel that way about are Ranger, Sorcerer, and the ones made just for 4e (like my personal fav WARLORD!!)To be honest, I think all of the classes in 4e are distinct from classes in other editions of D&D.
This feels like a different point than the one that is being made. I'll be honest in saying that I'm paying little to no attention to the Retreater's side of the discussion so I can't comment on that.Ok, I do think that 4e fighters are distinctly different than other editions. They were slotted into a distinct role.
Which is funny because at one point in the thread, I was told, role does not matter in 4e and players can pick whatever they want, then later in the thread, people were aghast that Retreater had no defenders in his game.
To be honest, I think all of the classes in 4e are distinct from classes in other editions of D&D.
It's cool.I think all D&D has something akin to roles, but 4e labled them and gave them a ground floor viability...
2e fighters were defender off striker and 2e rouge was called a thief and was more of a lurker (monster) then a striker.
I can build a X class that can fill Y role in most systems... that will require some system mastery to do it well... 4e just defined and set up the minimum expected roles (IMO).
the only ones I feel that way about are Ranger, Sorcerer, and the ones made just for 4e (like my personal fav WARLORD!!)
This all makes me wonder, if balance, as whole, is a fools errand in games like D&D. It sure doesn't seem like the vast majority of 5e players care. And the evidence that it has a positive effect on player numbers seems scant.