Kid Charlemagne
I am the Very Model of a Modern Moderator
I like what they've done with the poisons/afflictions section.
Really, because mechanically they look like paper patches over gaping cracks.Urizen said:I really, really like the sorcerer.
Those bloodline choices are just sweet.
Psion said:Interesting compromise with the skills. Not perfect, but as it nails one of my longtime D&D bugbears between the eyes (namely, the 1st level skill point multiplier), I'm inclined to like it.
roguerouge said:I'd rather have the spell casters get more low-level abilities and domain powers than ones that scale as they grow. There's no problem with the power level of the high level wizard or cleric, except perhaps being over-shadowed by them. Giving these casters more low-level powers, however, gives them something to do when they run out of spell or while they're managing their resources. I say that you should get to use the low-level domain and arcane powers MORE as you improve rather than get HIGHER level ones limited in use.
CleverNickName said:I'm not sure why the paladin's hit points are d8.
Psion said:Interesting compromise with the skills. Not perfect, but as it nails one of my longtime D&D bugbears between the eyes (namely, the 1st level skill point multiplier), I'm inclined to like it.