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eberron 6 months later rank 1 to 10, 10 being the best ever and 1 as the worst

  • 1

    Votes: 7 3.8%
  • 2

    Votes: 5 2.7%
  • 3

    Votes: 8 4.3%
  • 4

    Votes: 2 1.1%
  • 5

    Votes: 6 3.2%
  • 6

    Votes: 11 5.9%
  • 7

    Votes: 12 6.5%
  • 8

    Votes: 35 18.9%
  • 9

    Votes: 25 13.5%
  • 10

    Votes: 4 2.2%
  • I have not played.

    Votes: 70 37.8%
  • What is eberron?

    Votes: 0 0.0%

It just feels coherent. Unlike elFrealms, which feels to me like about thirty different ideas and settings cobbled together with crazy glue and uber-NPCs sitting around waiting for the PCs to interact with them, Eberron feels like a cohesive world.

The organisations and interesting history I think are the big factor in this coherence, that and the fact that it makes sense, if magic was as omnipresent as it is in "standard D&D" (whatever that is), what would the world look like? Shifters and Changelings are interesting new races, the ever-divisive Warforged are too.

I echo Devyn's theory though. If they had been given absolute free reign, it would be even better. That said, I give it an 8. Sharn may be one of the best books WotC's done in a while, this is what a city book should be like. If only the maps were better...
 

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While Ebberon doesn't fully mesh with my tastes, the setting is rather solid. I particularly enjoy how religion and planar phenomenon are handled, and the history of the setting is solid. It also receives high marks for a deal of psionic integration, and a solid creation myth. In general I'd enjoy playing in an Ebberon campaign, but unlike Valus or the Iron Kingdoms, Ebberon doesn't have what it takes to tempt me to stop running my homebrew. Ebberon is a solid 7 as far as I'm concerned.
 


As a DM, it is uninspiring and derivative. I would give it a 3.

As a player, it seems like it would be fun to play in. I prefer more internaly consistent worlds, but the pizazz of the setting makes up for a lot of that. I would give it a 7.

So I gave it a 5.
 

Kashell said:
As much as I enjoy talking about ideas with technology (and even flirting with it a bit with the muskets and pistols I've added to my campaign and gnome technology) I find that a fantasy setting should be fantasy, and only that.

By nature, magic and technology clash. In my campaign world magic is forbidden in areas where technology exists...often with harsh consequences.


This is of course, all in my opinion. Some people see it the other way around.

Not to hijack, but you do know that there's no hi-tech in Eberron, right? Everything that exists is the product of magic, not tech. And the lightning rail and warforged aside, it doesn't even have all that much "magic as technology."

Of course, you may well be aware of this. :) But I figured I'd mention it in case you weren't.
 

megamania said:
1/3/05 10pm EST 39% have yet to play ?!?!?! for shame.

Give it a try at the next con. You may come to like it.

I've actually never played, either, but I own the campaign setting.

I know hordes of people who own it or have read it (and thus may vote for a rating on this poll) but have not played it. I don't know anyone personally who has actually played the game (other than a couple of people I met at a game day). I'd like to play, but don't know of a DM in my area who plays at a convenient time.
 


I gave it an eight.

I love it. There has not been a campaign setting that has made me feel this good about D&D since Planescape. It has reawakened my love for the game and made me excited about DMing again.

However, that same excitement has thrown into drastic relief the limitations of WotC. They have given such freedom to others by publishing the SRD and making the OGL, but they have bound their own creativity up in its rules. This has its upsides and downsides, but I can't help wondering what Eberron would be like if Green Ronin or Malhavoc had gotten a hold of it.

So it stands at an eight. Mighty and proud in its own right, but with the dreams of yet greener fields just out of reach.
 

How about you change the title to something more meaningful.

I mean, for those who havn't read the original poll... ;)

Bye
Thanee
 

This is the setting that ripped off Alphatia from "Dawn of Empires" and added 'halflings-in-Dinotopia' right?

Yuck. :\
 

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