I have created a hopefully new PrC and need some feedback. I hope you like it.
The old man sits in the middle of a small group of people who paid him for his stories. As a group of cutpurses closes in on the group he utters but a single word and they run for their lives.
The Master of Words uses his knowledge of the arcane arts and languages to change all his spells into single words. This they learn due an ancient tongue wich is greatly connected to the arcane arts and is mostly unknown.They mostly only use their voice and can even penetrate areas in wich no sound can travel.
Prerequisites:
Knowledge Arcana: 8 ranks
Perform ( singing, tale telling): 4 Ranks
Languages: must know at least 4 different languages
Feats: Still Spell, Eschew Materials, Energy Substitution Sonic
Spells: Must know at least 4 spells with the Sonic descriptator, two of wich must be at least 2nd level.
HitDice: 1d4
Skills: Knowledge (Arcana), Perform, Speak Language, Spellcraft, Concentration, Listen, Profession, Scry
Skill Points: 2 + INT
Base Attack: as Wizard
Saves: Good: Will; Bad: Fort, Ref
Spells: At the Levels 1 to 3, 5, 6, 8, 9 the Master of Words gains spells as if they had progressed in the Spellcasting Class they formerly belonged to (as in the usual Spell casting Prestige classes)
1) Ancient Tongue
2)
3)
4) Words Only
5)
6)
7) Super Sonic Voice
8)
9)
10) The Word
Ancient Tongue: While learning new languages the MoW slowly learns another mostly unknown and ancient language wich is strongly connected to the arcane arts. For every 5 languages the MoW has thoroughly learned the DC for his spells go up by 1. For every 7 languages the MoW knows the MoW adds 1 to the caster Level check to overcome spell resistance. This extraordinary ability only works on spells with a verbal spell component and the sonic or language-dependend descriptator . This is cummulative to spell focus, greater spell focus, spell penetration and greater spell penetration.
Words Only: When the MoW uses the Still Spell Feat and Eschew Material Feat the spells use the the same slot as the original spell. Sorcerers and Bards only need the usual casting time. This extraordinary ability only works on spells with a verbal spell component and the sonic or language-dependend descriptator. Arcane spell failure still applies due to the extreme amount of concentration needed.
Super Sonic Voice: The MoW can cast spells even when within an area wich is affected by a Silence spell. Their Spells penetrate Silenced areas. Antimagic areas still work normally. This supernatural ability only works on spells with a verbal spell component and the sonic or language-dependend descriptator.
The Word: The MoW has now so much knowledge of the words, that he can cast his spell with speaking one word only. He can cast spells wich he can cast in 1 action as a free action without suffering from AoOs. This extraordinary ability only works on spells with a verbal spell component and the sonic or language-dependend descripator. He can still cast only one spell per partial action the caster has.
The old man sits in the middle of a small group of people who paid him for his stories. As a group of cutpurses closes in on the group he utters but a single word and they run for their lives.
The Master of Words uses his knowledge of the arcane arts and languages to change all his spells into single words. This they learn due an ancient tongue wich is greatly connected to the arcane arts and is mostly unknown.They mostly only use their voice and can even penetrate areas in wich no sound can travel.
Prerequisites:
Knowledge Arcana: 8 ranks
Perform ( singing, tale telling): 4 Ranks
Languages: must know at least 4 different languages
Feats: Still Spell, Eschew Materials, Energy Substitution Sonic
Spells: Must know at least 4 spells with the Sonic descriptator, two of wich must be at least 2nd level.
HitDice: 1d4
Skills: Knowledge (Arcana), Perform, Speak Language, Spellcraft, Concentration, Listen, Profession, Scry
Skill Points: 2 + INT
Base Attack: as Wizard
Saves: Good: Will; Bad: Fort, Ref
Spells: At the Levels 1 to 3, 5, 6, 8, 9 the Master of Words gains spells as if they had progressed in the Spellcasting Class they formerly belonged to (as in the usual Spell casting Prestige classes)
1) Ancient Tongue
2)
3)
4) Words Only
5)
6)
7) Super Sonic Voice
8)
9)
10) The Word
Ancient Tongue: While learning new languages the MoW slowly learns another mostly unknown and ancient language wich is strongly connected to the arcane arts. For every 5 languages the MoW has thoroughly learned the DC for his spells go up by 1. For every 7 languages the MoW knows the MoW adds 1 to the caster Level check to overcome spell resistance. This extraordinary ability only works on spells with a verbal spell component and the sonic or language-dependend descriptator . This is cummulative to spell focus, greater spell focus, spell penetration and greater spell penetration.
Words Only: When the MoW uses the Still Spell Feat and Eschew Material Feat the spells use the the same slot as the original spell. Sorcerers and Bards only need the usual casting time. This extraordinary ability only works on spells with a verbal spell component and the sonic or language-dependend descriptator. Arcane spell failure still applies due to the extreme amount of concentration needed.
Super Sonic Voice: The MoW can cast spells even when within an area wich is affected by a Silence spell. Their Spells penetrate Silenced areas. Antimagic areas still work normally. This supernatural ability only works on spells with a verbal spell component and the sonic or language-dependend descriptator.
The Word: The MoW has now so much knowledge of the words, that he can cast his spell with speaking one word only. He can cast spells wich he can cast in 1 action as a free action without suffering from AoOs. This extraordinary ability only works on spells with a verbal spell component and the sonic or language-dependend descripator. He can still cast only one spell per partial action the caster has.
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