New race, Ilyameitr, sap-suckin', tree-climin', (illustrated) gear delvers!


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these humanoids or monstrous humanoid?

don't play games with unarmed strike, all the classes that really use it get it as a bonus feat give them a claw attack, or atleast give them the regular feat and the lethal damage option rather than confuse players, because looking at that doesn't tell me whether they still take an aoa to use unarmed, what about dealing subdual?
 

ISTM that it would be difficult for them to use conventional weapons with there unusual arm arrangement. Maybe some oddball weapons and weapon familiarity are called for.

glass.
 

They can attack just the same as anyone else except they deal lethal damage. They can also grip weapons with that hand, but not with the tool hand.

If you want a rough representation of hand shape, do the vulcan V with your hands with the palm away from you, and put your index finger of the other hand against you thumb, with the lumbs fitting into each other, thats how thick they are. Now turn the hand around and put a finger at the middle of the V and draw it down half an inch, thats how long the fingers are.

For the tool hand, spread your fingers out and do the same half-inch drawing thing.

If I gave them a claw attack it would do 1d3 and still provoke an AoO. And they are humanoids.
 

Thanks to the generous, kind, brilliant (ferret drones on for a moment in praise) ml3 (!whoo!) The ilyameitr have gotten illustrated.
 

Very Cool

Very cool!

Would they get along well with gnomes?

How does the musculature at the elbow work? Can the forearms move independently?

Sigurd
 
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Are you playing tinkerers or nature lovers? They'd admire the tinker gnomes from a distance but find closer relations tedious (such short attention spans and no focus). The nature lovers, I don't know... they might be confused with their mentality (nature is nature), but not have any major problems.

They were planned for a campaign setting with none of the core races though.

The muscules would be like that of a person but with two arms, I understand that they couldn't spin the arms the same way. I didn't draw it so I don't know what ml3 planned fo the arms to move like but they should move normally. The forarms would move a bit like the last two fingers on a hand; they move independantly but sometimes one will drag the other slightly.
 

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