Knightfall
World of Kulan DM
Niveuerus, “The White Lord” [Advanced Maurezhi/Necropolitan Template/Shadow Creature Template]
Medium Undead (Augmented, Chaotic, Evil, Extraplanar, Tanar’ri)
Hit Dice: 12d12+3 (81 hp)
Initiative: +2
Speed: 60 ft. (12 squares)
AC: 22 (+2 Dex, +10 natural), touch 12, flat-footed 20
Base Attack/Grapple: +12/+17
Attack: +18 melee (1d6+5 plus paralysis, bite)
Full Attack: +18 melee (1d6+5 plus paralysis, bite) and +15 melee (1d4+2 plus paralysis, 2 claws)
Space/Reach: 5 ft. / 5ft.
Special Attacks: Consume, paralysis, pounce, spell-like abilities
Special Qualities: +2 luck bonus on all saving throws, +2 turn resistance, assume shape, darkvision 60 ft., DR 20/good, evasion, low-light vision, plane shift, resistance to cold 15, resist control, shadow blend, SR 21, summon creatures, tanar’ri traits, undead traits, unnatural resilience
Saves: Fort +10, Ref +12, Will +11
Abilities: Str 21 (+5), Dex 15 (+2), Con --, Int 16 (+3), Wis 12 (+1), Cha 17 (+3)
Skills: Balance +14, Bluff +13, Climb +15, Concentration +10, Diplomacy +15, Disguise +13* (+15* acting), Gather Information +13, Hide +12, Intimidate +15, Jump +26, Knowledge (arcana) +10, Listen +13, Move Silently +18, Perform (act) +10, Spot +13, Tumble +14, Use Magic Device +13
Feats: Alertness, Blind-Fight, Multiattack, Toughness, Weapon Focus (bite)
Environment: Infinite Layers of the Abyss (any, including underground)
Organization: Unique (plus 1d8 ghouls of 5-7HD each and 1 other powerful type of undead that eats flesh)
Challenge Rating: 15
Treasure: Triple standard, plus consumed characters’ gear
Alignment: Chaotic evil
Advancement: See text
Niveuerus is a lesser demon prince that has transformed itself into an undead creature through a rare version of the Ritual of Crucimigration that involved the demon traveling to the little-known City of Nocturnus. How and where the, now, undead demon prince came by this even more twisted version of the normal ritual, is unknown. It is believed that the ritual bound the demon to not only the essence of the Negative Energy Plane but the Plane of Twilight as well.
Niveuerus calls itself “The White Lord” and is slowly gaining a following amongst true ghouls and other powerful undead that eat the flesh of their victims. The demon spends most of its time wandering the Infinite Layers of the Abyss, with a retinue of ghouls, trying to find a hidden locale to set up its power base.
So far, Niveuerus has spent more time hiding from other demons that consider it a mockery of everything Abyssal. The undead maurezhi is considering abandoning the Abyss for the Inner Planes and the Plane of Twilight. It knows of several locales there that would be suitable, but wishes to remain ingrained in the machinations of the Abyss. The undead maurezhi has also considered approaching either Orcus or Yeenoghu to petition to become a subordinate, as a last resort.
Niveuerus normally speaks the following languages: Abyssal, Anarchic, Celestial, Draconic, Infernal, and Undercommon. However, due to its Consume ability it also knows the following languages: Common, Dwarven, Elven, Gnome, Goblin, Halfling, Orc, and Sylvan.
Combat
Niveuerus’ natural weapons, as well as any weapons it wields, are treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction.
Consume (Ex): When Niveuerus slays a sentient living creature (Int 3 or higher) and consumes the body, it gains additional power from this grisly. It must begin eating the corpse within 10 minutes of its death and requires 30 minutes to complete the consumption. If Niveuerus is interrupted during this process, it can’t completely consume the corpse or gain the benefits.
A creature that has been consumed by Niveuerus cannot be restored to life through any form of raising or resurrection that requires part of the corpse. A wish, miracle, or true resurrection spell can restore a consumed victim to life, but there is a 50% chance that even such powerful magic will fail.
There is no limit to the number of corpses Niveuerus can consume in this fashion, but it only advances (see below) by devouring the corpses of humanoids whose Hit Dice or levels are at least half its current Hit Dice.
For each suitable humanoid corpse Niveuerus consumes, its Hit Dice, natural armor bonus, Strength, Intelligence, and base attack bonus each increase by +1. Its base saving throw bonuses improve according to it new Hit Dice. It gains additional skill points equal to 8 + its Intelligence modifier, and it spends these additional points on skills possessed by its victim (all of which are treated as class skills for Niveuerus). If the added Hit Die brings Niveuerus’ total HD to a multiple of three, it gains a new feat as well (as per Table 3-2 in the PHB), which it can choose from among the feats its previous victims had, assuming that it meets the prerequisites. In addition, Niveuerus gains access to the memories of the creatures it has consumed, can speak any language that creature knew, and can assume that creature’s form (see below).
Niveuerus can reach a maximum of 20 Hit Dice through advancement. Its damage reduction, spell resistance, and challenge rating improve based on its Hit Dice. (Niveuerus’ class levels do not count towards this type of improvement.)
Paralysis (Ex): Any creature hit by Niveuerus claw or bite attack must succeed on a Fortitude save (DC 17) or be paralyzed for 1d6+4 minutes.
Pounce (Ex): If Niveuerus charges, it can make a full attack even through it has moved.
Spell-like Abilities: Always active – deathwatch; at will – animate dead, blur, cause fear, chill touch, death knell, hold person, invisibility; 3/day – fear. Caster level: 12th. Save DC 13 plus spell level.
Assume Shape (Su): Niveuerus can take on the appearance of any humanoid creature whose corpse it has consumed. This ability function like the alter self spell (caster level: 10th), except that the demon can remain in the chosen form indefinitely. It can assume a new form or return to its own as a standard action.
Plane Shift (Sp): 1/day, to or from the Plane of Twilight only.
Resist Control (Ex): Niveuerus has a +2 profane bonus on its Will saving throw to resist the effect of a control undead spell.
Shadow Blend (Su): In any conditions other than full daylight, Niveuerus can disappear into the shadows, giving it total concealment. Artificial illumination, even a light or continual flame spell, does not negate this ability, but a daylight spell will.
Summon Creatures (Sp): This ability functions like a summon monster spell of the appropriate level, except that it has only a limited chance of success. Once per day, Niveuerus can summon 1d4 ghouls with a 100% chance of success, or 2d4 dretches with a 60% chance of success (result of 41–100 on d%). This works like the summon tanar’ri ability of other demons.
Unnatural Resilience (Ex): Niveuerus automatically heals hit point damage and ability damage at the same rate as a living creature. The Heal skill has no effect on the demon; however, negative energy (such as an inflict spell) heals it.
Skills: Niveuerus has a +8 racial bonus on Jump checks and a +6 racial bonus on Move Silently checks. *When using its Assume Shape ability, Niveuerus receives an additional +12 circumstance bonus on Disguise checks (reflecting its access to the consumed form’s memories, as well as its physical alteration).
Medium Undead (Augmented, Chaotic, Evil, Extraplanar, Tanar’ri)
Hit Dice: 12d12+3 (81 hp)
Initiative: +2
Speed: 60 ft. (12 squares)
AC: 22 (+2 Dex, +10 natural), touch 12, flat-footed 20
Base Attack/Grapple: +12/+17
Attack: +18 melee (1d6+5 plus paralysis, bite)
Full Attack: +18 melee (1d6+5 plus paralysis, bite) and +15 melee (1d4+2 plus paralysis, 2 claws)
Space/Reach: 5 ft. / 5ft.
Special Attacks: Consume, paralysis, pounce, spell-like abilities
Special Qualities: +2 luck bonus on all saving throws, +2 turn resistance, assume shape, darkvision 60 ft., DR 20/good, evasion, low-light vision, plane shift, resistance to cold 15, resist control, shadow blend, SR 21, summon creatures, tanar’ri traits, undead traits, unnatural resilience
Saves: Fort +10, Ref +12, Will +11
Abilities: Str 21 (+5), Dex 15 (+2), Con --, Int 16 (+3), Wis 12 (+1), Cha 17 (+3)
Skills: Balance +14, Bluff +13, Climb +15, Concentration +10, Diplomacy +15, Disguise +13* (+15* acting), Gather Information +13, Hide +12, Intimidate +15, Jump +26, Knowledge (arcana) +10, Listen +13, Move Silently +18, Perform (act) +10, Spot +13, Tumble +14, Use Magic Device +13
Feats: Alertness, Blind-Fight, Multiattack, Toughness, Weapon Focus (bite)
Environment: Infinite Layers of the Abyss (any, including underground)
Organization: Unique (plus 1d8 ghouls of 5-7HD each and 1 other powerful type of undead that eats flesh)
Challenge Rating: 15
Treasure: Triple standard, plus consumed characters’ gear
Alignment: Chaotic evil
Advancement: See text
Niveuerus is a lesser demon prince that has transformed itself into an undead creature through a rare version of the Ritual of Crucimigration that involved the demon traveling to the little-known City of Nocturnus. How and where the, now, undead demon prince came by this even more twisted version of the normal ritual, is unknown. It is believed that the ritual bound the demon to not only the essence of the Negative Energy Plane but the Plane of Twilight as well.
Niveuerus calls itself “The White Lord” and is slowly gaining a following amongst true ghouls and other powerful undead that eat the flesh of their victims. The demon spends most of its time wandering the Infinite Layers of the Abyss, with a retinue of ghouls, trying to find a hidden locale to set up its power base.
So far, Niveuerus has spent more time hiding from other demons that consider it a mockery of everything Abyssal. The undead maurezhi is considering abandoning the Abyss for the Inner Planes and the Plane of Twilight. It knows of several locales there that would be suitable, but wishes to remain ingrained in the machinations of the Abyss. The undead maurezhi has also considered approaching either Orcus or Yeenoghu to petition to become a subordinate, as a last resort.
Niveuerus normally speaks the following languages: Abyssal, Anarchic, Celestial, Draconic, Infernal, and Undercommon. However, due to its Consume ability it also knows the following languages: Common, Dwarven, Elven, Gnome, Goblin, Halfling, Orc, and Sylvan.
Combat
Niveuerus’ natural weapons, as well as any weapons it wields, are treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction.
Consume (Ex): When Niveuerus slays a sentient living creature (Int 3 or higher) and consumes the body, it gains additional power from this grisly. It must begin eating the corpse within 10 minutes of its death and requires 30 minutes to complete the consumption. If Niveuerus is interrupted during this process, it can’t completely consume the corpse or gain the benefits.
A creature that has been consumed by Niveuerus cannot be restored to life through any form of raising or resurrection that requires part of the corpse. A wish, miracle, or true resurrection spell can restore a consumed victim to life, but there is a 50% chance that even such powerful magic will fail.
There is no limit to the number of corpses Niveuerus can consume in this fashion, but it only advances (see below) by devouring the corpses of humanoids whose Hit Dice or levels are at least half its current Hit Dice.
For each suitable humanoid corpse Niveuerus consumes, its Hit Dice, natural armor bonus, Strength, Intelligence, and base attack bonus each increase by +1. Its base saving throw bonuses improve according to it new Hit Dice. It gains additional skill points equal to 8 + its Intelligence modifier, and it spends these additional points on skills possessed by its victim (all of which are treated as class skills for Niveuerus). If the added Hit Die brings Niveuerus’ total HD to a multiple of three, it gains a new feat as well (as per Table 3-2 in the PHB), which it can choose from among the feats its previous victims had, assuming that it meets the prerequisites. In addition, Niveuerus gains access to the memories of the creatures it has consumed, can speak any language that creature knew, and can assume that creature’s form (see below).
Niveuerus can reach a maximum of 20 Hit Dice through advancement. Its damage reduction, spell resistance, and challenge rating improve based on its Hit Dice. (Niveuerus’ class levels do not count towards this type of improvement.)
Paralysis (Ex): Any creature hit by Niveuerus claw or bite attack must succeed on a Fortitude save (DC 17) or be paralyzed for 1d6+4 minutes.
Pounce (Ex): If Niveuerus charges, it can make a full attack even through it has moved.
Spell-like Abilities: Always active – deathwatch; at will – animate dead, blur, cause fear, chill touch, death knell, hold person, invisibility; 3/day – fear. Caster level: 12th. Save DC 13 plus spell level.
Assume Shape (Su): Niveuerus can take on the appearance of any humanoid creature whose corpse it has consumed. This ability function like the alter self spell (caster level: 10th), except that the demon can remain in the chosen form indefinitely. It can assume a new form or return to its own as a standard action.
Plane Shift (Sp): 1/day, to or from the Plane of Twilight only.
Resist Control (Ex): Niveuerus has a +2 profane bonus on its Will saving throw to resist the effect of a control undead spell.
Shadow Blend (Su): In any conditions other than full daylight, Niveuerus can disappear into the shadows, giving it total concealment. Artificial illumination, even a light or continual flame spell, does not negate this ability, but a daylight spell will.
Summon Creatures (Sp): This ability functions like a summon monster spell of the appropriate level, except that it has only a limited chance of success. Once per day, Niveuerus can summon 1d4 ghouls with a 100% chance of success, or 2d4 dretches with a 60% chance of success (result of 41–100 on d%). This works like the summon tanar’ri ability of other demons.
Unnatural Resilience (Ex): Niveuerus automatically heals hit point damage and ability damage at the same rate as a living creature. The Heal skill has no effect on the demon; however, negative energy (such as an inflict spell) heals it.
Skills: Niveuerus has a +8 racial bonus on Jump checks and a +6 racial bonus on Move Silently checks. *When using its Assume Shape ability, Niveuerus receives an additional +12 circumstance bonus on Disguise checks (reflecting its access to the consumed form’s memories, as well as its physical alteration).
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