New releases this week: Iron Heroes, Book of Templates, Dungeon Crawl Classics, more!

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FIVE NEW RELEASES FROM GOODMAN GAMES THIS WEEK!

Goodman Games had a great Gen Con where we premiered 13 new products! Those 13 books are being released to stores over the next few weeks. The week of August 29 sees 5 great new releases:

BOOK OF TEMPLATES: DELUXE EDITION
GMG4340, 192 pages, $34.99

Build a better monster! Using the templates and new rules in this tome, the monster collections you already possess can be revitalized with new wonder and possibility. Creatures encountered and defeated dozens of times before will take on new dimensions through alterations ranging from simple to complex. You will find within more than 70 new templates and over 30 variants, creating more than 100 new ways to make any monster innovative and inimitable!

IRON HEROES: SONG OF THE BLADE
GMG5500, 64 pages, $15.99

Welcome to the first official adventure module for Monte Cook Presents: Iron Heroes! You are about to enter a world where skill, cunning, and tactics are far more useful than a +3 sword. The perils your characters face here can only be overcome with steady nerves and cold steel. Mysterious relics from an inhuman race have been found in the forest, and with them come great danger. From giant spiders to corrupted cultists and dreaded alien races, strange menaces abound. If the innocent are to be saved, if the treasure is to be won, if the monsters are to be slain, the situation demands -- iron heroes.

DRAGONMECH: THE LAST CITY
WW17605, 128 pages, $21.99

With each rising moon comes the surface-blasting meteors of the lunar rain, destroying everything living below. All the major cities of DragonMech are reduced to rubble -- except for one. The free city of Edge, carved into the solid rock of a 2,000-foot tall cliff, still stands under the protective wall of its cliff face. Built into a natural cavern above a towering waterfall, Edge is the world's busiest trade port. Will the rising mechdoms claim this merchant jewel? Or will Edge remain a rough-and-tumble frontier town like it's always been?

DUNGEON CRAWL CLASSICS #19: THE VOLCANO CAVES
GMG5018, 48 pages, $12.99

Odd things are happening in the area around Mount Rolnith, a dormant volcano. When spellcasters wield fire magic, they feel drawn to the mountain. Local farmers and their animals disappear, leaving clawed footprints and signs of struggles. Open flames tilt, all pointing to the same spot: a cave in Mount Rolnith's craggy face. The heroes decide to investigate these occurrences, and a torch serves as their compass, pointing directly into the cave's mouth...

DUNGEON CRAWL CLASSICS #2: LOST VAULT OF TSATHZAR RHO (3.5 EDITION)
GMG5001R, 32 pages, $19.99

The classic module is back in print and updated to version 3.5! In The Lost Vault of Tsathzar Rho, a defenseless village asks the characters to slay an out-of-control ogre. Sounds easy enough. But the ogre, who used to be nothing more than a nuisance, has become crazed and psychotic. When the characters arrive at its cave, they find a subterranean portal has connected the cave to a much larger underground complex. Something in that complex has transformed the ogre and many other local creatures into fiendish marauders. In fact, it's the lost vault of Tsathzar Rho, an ancient wizard and prophet of the Outer Gods, who are gathering their foul minions for battle.
 

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