kreynolds said:How about a duration of 1 hour/2 levels with a 10%/2 levels chance to cancel CHs and SAs. So a 3rd level caster, the spell would last 1 hour and give him a 10% chance. A 10th level caster would get 5 hours and a 50% chance. Hows that?
There is a 10% chance per 2 caster levels that these effects are negated. [/B]
trentonjoe said:
I would change this to 50% + 5% per level just so a 3rd level caster might make it.
As it is, it is still a low powered defensive spell that will only be useful in certain situations. I would try to make it a little more attractive to low level casters.
drowdude said:Range: Touch
Target: Creature touched.
kreynolds said:
I thought you didn't want the spell to be cast on others. Why the change of mind?
drowdude said:
That scales too fast.
How about 25% +5% per level. 40% when the caster first learns the spell, maxing out at 15th level at 100%.
Seems reasonable enough.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.