New Spell: Blood Oath

The Proconsul

First Post
What do you think?

Blood Oath
Transmutation
Level : Wiz./Sorc. 2
Components : V,S,F
Range : Short (25 ft. + 5 ft/2 lvl)
Target : One creature
Saving Throw : Fortitude Half
Spell Resistance : Yes

You spill your own bloot, and send it in a mighty fountain toward your enemy. Roll 1d6 per caster level (maximum 15d6). You and the target take that much force damage. You may roll fewer dice if you wish. If the target makes it's save, or resists some of the damage, you still take full damage (your own reistances apply, but you get no save or SR).
 

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Ouch. Not sure if I would ever have this as a player in my spell list, but I think it is pretty balanced. As their is no ranged touch attack I can see how the caster takes the damage to even those odds. I might even reduce the damage to the caster to be 1/2 automatically, and save vs. Fort for 1/4. A wizard would need to have some sort of damage reduction or a good CON to keep up with justifying using this spell on anyone other than another arcane caster.
 

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