Anabstercorian
First Post
All spells have been subtly altered for balance. Please, check em' out.
Plus:
Arms Fall Off
Transmutation
Level: Sor/Wiz 6
Components: V, S, M
Casting Time: Full Round Action
Range: Long (400 ft. + 40 ft./level)
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude negates
Spell Resistance: Yes
All of the target creatures arms painlessly fall off at the shoulders without causing damage. The creature cannot regain their arms except with a Regeneration spell or similar effect. The creature suffers all appropriate penalties for lacking arms, including an inability to climb, cast spells with somatic components, wield weapons, use certain natural weapons such as claws, and carry objects, penalties to skill checks for abilities such as Tumble, and any other penalties the DM deems appropriate. Additionally, the character loses the benefits of magical items worn on the hands or arms.
And best of all:
Arms And Legs Fall Off
Transmutation
Level: Sor/Wiz 7
Components: V, S, M
Casting Time: Full Round Action
Range: Long (400 ft. + 40 ft./level)
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude negates
Spell Resistance: Yes
The target creature suffers the effects of both Arms Fall Off and Legs Fall Off.
Plus:
Arms Fall Off
Transmutation
Level: Sor/Wiz 6
Components: V, S, M
Casting Time: Full Round Action
Range: Long (400 ft. + 40 ft./level)
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude negates
Spell Resistance: Yes
All of the target creatures arms painlessly fall off at the shoulders without causing damage. The creature cannot regain their arms except with a Regeneration spell or similar effect. The creature suffers all appropriate penalties for lacking arms, including an inability to climb, cast spells with somatic components, wield weapons, use certain natural weapons such as claws, and carry objects, penalties to skill checks for abilities such as Tumble, and any other penalties the DM deems appropriate. Additionally, the character loses the benefits of magical items worn on the hands or arms.
And best of all:
Arms And Legs Fall Off
Transmutation
Level: Sor/Wiz 7
Components: V, S, M
Casting Time: Full Round Action
Range: Long (400 ft. + 40 ft./level)
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude negates
Spell Resistance: Yes
The target creature suffers the effects of both Arms Fall Off and Legs Fall Off.