New Spell: Tactical Retreat

Anabstercorian

First Post
Tactical Retreat
Transmutation
Level: Pal 1, Sor/Wiz 1, War 1
Components: V, S
Casting Time: Free Action
Range: Short (25 ft. + 5 ft./2 levels)
Targets: Up to one creature per level
Duration: 1 rd/level
Saving Throw: Will negates (Harmless)
Spell Resistance: Yes (Harmless)
The targets of this spell are no longer reduced in speed while encumbered or wearing medium or heavy armor, and gain a +4 Sacred bonus to armor class against Attacks of Opportunity, for the duration of the spell. If a target of the spell takes any actions besides retreating away from combat or helping its allies to do so, as defined by the DM, then the spell ceases to affect that target.

Naturally, it's limited in application, but I was curious as to the rest of your responses to it. I have a habit of dying messily in my games, and I'm looking for ways to start avoiding that.
 

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