Parmandur
Book-Friend, he/him
Firing from the hip...no, I don't think so.I have not delved into my new MotM book yet, can Vecna upcast his at will lightning bolts the way he could have if he had spell slots?
Firing from the hip...no, I don't think so.I have not delved into my new MotM book yet, can Vecna upcast his at will lightning bolts the way he could have if he had spell slots?
If I want him too - sure!I have not delved into my new MotM book yet, can Vecna upcast his at will lightning bolts the way he could have if he had spell slots?
It is more interesting IMO. I just don't find a list of spells I will not use interesting.It isn't more interesting though, it is rather meh IMO.
He has all the spells I want him to have.Frankly, if the PCs are finally going to face Vecna, the DM should take the time to prep the lich accordingly. I mean, come on, a frickin' lich without a single 8th or 9th-level spell???
I do lazy very well. I focus more on fun these days. I found putting in to much prep wasn't more fun for me or my players. The Vecna they posted would be more fun for us.Lazy was also an option in my post.(j/k)
It is that and more. Vecna is not limited to what is in its statblock. It is just starting point. If want to do the research and prep as you suggest, then he has the benefit of that research and prep. But I can run "Don't Say Vecna!" with almost no prep and have a great time. That is what is most important to me.Look, they could have at least given Vecna abilities comparable with an archmage since it is a lich after all.![]()
He actually has all cantrips, those are just the only ones listed in the statblockHmm... Vecna has Mage Hand and Prestidigitation... fewer cantrips than a 1st-level Wizard... Some powerful "Archlich"![]()
Yeah, 5E Monster stat blocks do not have simulationist transparency with PC abilities like 3E Monsters did, and haven't for the entire Edition.It is more interesting IMO. I just don't find a list of spells I will not use interesting.
He has all the spells I want him to have.
I do lazy very well. I focus more on fun these days. I found putting in to much prep wasn't more fun for me or my players. The Vecna they posted would be more fun for us.
It is that and more. Vecna is not limited to what is in its statblock. It is just starting point. If want to do the research and prep as you suggest, then he has the benefit of that research and prep. But I can run "Don't Say Vecna!" with almost no prep and have a great time. That is what is most important to me.
He actually has all cantrips, those are just the only ones listed in the statblock![]()
They’re right there. Those are literally all spells. Just because he’s limited by uses per day instead of spell slots doesn’t make them not spells.I really really hate the new spellcasting blocks. Just...why? Why was this done?
How does this make it "easier" for DMs?
What it looks like is all the "Spellcaster" blocks now look like what used to "Spell-Like Abilities" in older editions. I've noticed this in the "Beyond the Witchlight" book and the "Monsters of the Multiverse" book and it's horrible.
- I have no idea the caster level of the monster.
- I have no idea up to what spell levels they have access to because of that or how many spell slots they have.
Take the latest Vecna stat block from D&D Beyond.
At will: animate dead (as an action), detect magic, dispel magic, fly, lightning bolt, mage hand, prestidigitation
2/day each: dimension door, invisibility, scrying (as an action)
1/day each: dominate monster, globe of invulnerability, plane shift (self only).
That's it. These are just "spell-like abilities." Where's his magic? This almighty lich has NO SPELLS?
Then have him cast them if you want. You’re (presumably) the DM, it’s your prerogative to change things if you want to.He definitely should be able to cast every spell from the Player's Handbook.
The spell slot system for PCs isn’t really necessary for monsters’ stat blocks. All you really need in the stat block is what he can do in combat. If you want him to do other stuff outside of combat… Just have him do it.Can someone explain to me why the designers decided this? It doesn't make sense. It doesn't make my games "streamlined and easier" at all either.
Obviously they don’t have to do it, and they can go back to the original. But they want to do it and they probably aren’t planning to go back to the original.Do they HAVE to do this? Can't they go back to the original spellcasting block? This is sadly, and angrily, getting ridiculous with their changes.
Who cares? 'Caster level' isn't even a thing. I'd rather not have to go through the Spell section of the book whenever possible. I hate how organized it is.
- I have no idea the caster level of the monster.
- I have no idea up to what spell levels they have access to because of that or how many spell slots they have.