New Texas Monsters


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smootrk said:
Appears the monsters have been flushed out of their holes by all the rain in Texas:

http://apnews.myway.com//article/20070901/D8RCKANO0.html

You know, I never really considered it. But we have Cricket and Mosquito swarms. Roaming Coyotes, Wild Pigs, Bobcats, etc. It takes days to walk between towns. There are deserts, marshes, hill country, forest, coastal and even under ground caverns to explore. Here a lot of people carry weapons everywhere they go. There are Rangers, Highway Guardsmen (Patrol), Game Wardens, and Border Guards.

I am sure you can say this about a lot of places, but still, I never really considered it. huh.
 


so we've got giant hogs in Alabama and chupacabra's in Texas - hmm thats ripe for a dark consipracy and GM gone mad mwahahaha
 


Olgar Shiverstone said:
In the part of Texas I last lived, that would be pretty accurate, yes.

Commonblade -- don't forget the bat swarms.

Very True. It seems like every town has at least some spot you can go to and watch the bats take off at sundown.

Taken to an extreme yeah, points of light would work pretty well. As for monster-infested wilderness, well these articles sure make it seem that way. Keep spinning and we have Gladiator games every Friday night starting late summer and continuing on until the Harvest Celebration held before the coming of winter. ;)
 

Commonblade said:
Very True. It seems like every town has at least some spot you can go to and watch the bats take off at sundown.

Taken to an extreme yeah, points of light would work pretty well. As for monster-infested wilderness, well these articles sure make it seem that way. Keep spinning and we have Gladiator games every Friday night starting late summer and continuing on until the Harvest Celebration held before the coming of winter. ;)

Then, you have the Winter Solstice celebrations and even more gladiatorial games, lasting at least till just after midwinter. However, generally, I don't think they later ones would be local, so the attendees would have to trek to the seat of government to find a caravan going to the later games. I'd imagine that, for the most part, only the rich merchants would routinely be able to afford to go.
 



Bigfoot - or anyway, Skunk Apes - live in the Big Thicket, and the state is crawling with ghosts and strange human hybrids like the Goat Man, the Donkey Lady, and the Fang Baby. We also have plenty of lost treasures, caverns, and thunderbirds, strange Cyclopean monuments both abstract and representational, mysterious lights, and pockets of cult activity and small fiefdoms (though I suggest you consult the preferences of your players before you use any of them for villains - they may well be willing to treat the Texas Renaissance Faire as a magic kingdom but balk at a similar use of Waco).

Texas is more up-front about our weirdness than many places, but any mundane and familiar setting can be transformed into fantasyland with a little willing imagination and a rummage through the regional folklore section of your library or bookstore. Wisconsin has werewolves, for heaven's sake! And there's nothing like a familiar setting to spark audience involvement, as anyone who's ever adapted Shakespear to a local setting can tell you.
 
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