I would suggest you start off at a slow enough pace, so that your are comfortable with applying the rules. Encourage your players (if they are new) to ask questions regarding the rules. This will help you, by looking them up and understanding them better for yourself.
I would not invest in other books for now till you have grasp of the rules and what your players' expectations are. Example: Buying the Worlds Largest Dungeon ($100) but your players prefer an overland adventure type game. Once you know what your players want in a game buy only what you need to help your players have a better gaming expierance.
During your first session with all of the players, I would create characters and get some feedback from them regarding what they want in a game. Knowing what the want/like in a D&D game will help you better prepare your adventures. Being prepared is a key goal for a DM (IMHO).
Hope this messgae helps you out and Have fun DMing!!!
I would not invest in other books for now till you have grasp of the rules and what your players' expectations are. Example: Buying the Worlds Largest Dungeon ($100) but your players prefer an overland adventure type game. Once you know what your players want in a game buy only what you need to help your players have a better gaming expierance.
During your first session with all of the players, I would create characters and get some feedback from them regarding what they want in a game. Knowing what the want/like in a D&D game will help you better prepare your adventures. Being prepared is a key goal for a DM (IMHO).
Hope this messgae helps you out and Have fun DMing!!!