whatisitgoodfor said:Using your Vorpal, a scythe activates much less often than a falchion, but deals the same amount of damage from the enhancement.
Crothian said:That is a good point. The high damage weapons with the greatest threat range are the most powerful vorpal weapons.
kreynolds said:Also, I kept in mind that the bigger the weapon, the more damage it will deal.
kreynolds said:Also, I stuck with the premise that the bigger the weapon, the more it'll hurt. For instance, a dagger can only deal so much damage (+4d4 vorpal damage), whereas a greatsword will deal far more (+8d6 vorpal damage). Then there is also the factor of monsters that possess such weapons. For example, there is a Balor in one of my campaigns that I beefed up, and he's now a Huge creature, so imagine how nasty his Huge Vorpal Greatsword is.
Crothian said:To clear up this confusion could you post a few examples, I'm not sure I'm following what you are saying. Maybe it's the humitidy, maybe it's the hour, but at any rate a few examples would be nice.
Kosh said:Are strength, +'s, and other extra damage sources included in the x4 (or x8)?...
4d8 is 20 damage on average... +5 for 20 extra damage on a crit doesn't seem right to me... 8d8 is 40 damage on average, which seems better to me...
I suggest either making the multiplication x10, allowing other souses to add to the crit damage, or lowering the price to +3...
x4 for +5 is a pretty weak...
Kosh said:For example, an 18 str fighter with weapon spec and a +2 vorpal (x4) longsword wielded in two hands scores a critical... does he do 6d8+60 damage or 6d8+20 damage?...
Crothian said:In the above exaple the longsword is welded in two hands
kreynolds said:
Damn. I feel like a frickin' idiot.![]()
Crothian said:Happens to the best of us. It was a little odd that he had it welded in 2 hands though, easy miss. In almost 2 years of d20, never had a PC weld a longsword two handed.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.