gamecat said:One other problem, with both wizards and kreynolds: (spelt it right this time) THERE IS NO SUCH SPELL AS DEATH SPELL! you oughta rewrite the prereqs.
gamecat said:I stand with Crothian on the issue of its enhancement price. +4 sounds good.
Crothian said:I like the x8 because that also brings the massive damage rule into play. So, you can get lucky and kill a very powerful thing with one shot if they miss their saving throw. I saw it happen once with a giant. The Barbarian's first hit was a crit, he did max damage with his great axe and the giant fumbled his fort save. I called him Giant Slayer after that.![]()
kreynolds said:
x8 sounds good to me then. I'll let my group know and we'll get on with some playtesting. We don't use the massive damage rules though (I roll damage really well as a DM, so that's the main reason).
Crothian said:Why does who rolls damage effect the massive damage rule? I would think it'd be easier with you rolling the damge. They you can secretly roll the save and no one would realize if the attack was over 50 damage unless the thing died to early in the battle.
kreynolds said:
I don't worry about my players killing my monsters/NPCs really quickly. I worry about me killing my players really quickly, and with the way I roll as a DM (wish I rolled that well as a player), it is, statistically speaking, a nightmare if I use massive damage rules.
I don't mind the massive damage rules when I'm a player though.