New Warlock Invocations

Evilhalfling

Adventurer
Anyone come up with new warlock invocations?
In the meantime any suggestions on the following -

False Persona - (least 2nd lvl)
When first used this invocation creates an illusionary disguise. Only the general features of the new form can be picked, making disguise as a specific indiviadual impossible. You can change your height by up to a foot, and may appear fat, thin or in between you cannot otherwise change our body type. (ie a human may become any human shaped bipedal creature)
The spell does not mimic any abilities or tactile sensations of the new form. A creature who interacts with the illusion (as disguise self) recieves a will save to recognize the illusion.

Once the persona has been chosen it cannot be changed.
 

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Felonious Monk

First Post
Cannot be changed as in you pick the persona when you choose this invocation or cannot be changed until you dismiss the illusion and recast the invocation?
 

Evilhalfling

Adventurer
as a least invocation you only get one face ever. But in theory you could change this power out for a new verison of the same power when you gained an appropriate level, and forever exchange one image for another.

If it could be changed each time it was cast then they begin to resemble dopplegangers and it would prolly be a lesser invocation.
 

Terath Ninir

Yog Sothoth loves you
Hmm. I don't know if I'd take that as a least invocation. Compared to spider climb all day every day, it seems kind of weak. Maybe one false persona per race? Probably too much paperwork. I dunno. If it needs to be a lesser invocation to be versatile, just make it that level, I think.
 

Nifft

Penguin Herder
I agree. It's too inflexible as-is.

If you want it to be a least Invocation, consider some other limitation -- e.g. "Shadow Persona" -- you take on the appearance of someone else (specific or made-up), but the illusion is dispelled by bright light (direct sunlight or daylight). While the illusion is up, you take a -6 penalty to all Charisma checks vs. non-Evil people & critters due to your unnatural shadowy aura.

-- N
 


Evilhalfling

Adventurer
Okay so if it is moved up to a lesser Invocation then I would just cut and paste -

Concealing Form lesser: 2nd
You make yourself—including clothing, armor, weapons, and equipment—look different. You can seem 3 feet shorter or taller, thin, fat, or in between. You cannot change your body type. Otherwise, the extent of the apparent change is up to you. You could add or obscure a minor feature or look like an entirely different person.
The spell does not provide the abilities or mannerisms of the chosen form, nor does it alter the perceived tactile (touch) or audible (sound) properties of you or your equipment.
If you use this spell to create a disguise, you get a +10 bonus on the Disguise check.
A creature that interacts with the glamer gets a Will save to recognize it as an illusion.

hmmm it needs somthing more ....
as a constant 1st lvl it is well behind the power curve, but in use it is too powerful for a least.

If the form you take is substantially differernt from your own, you are also effectivley concealed. (20% miss chance) until the opponent realizes it is an illusion, by making a will save.
 

apesamongus

First Post
Evilhalfling said:
hmmm it needs somthing more ....
as a constant 1st lvl it is well behind the power curve, but in use it is too powerful for a least.

It really doesn't seem that overpowered as a least. There are plenty of least invocations that are basically 1st level spells usable at will. Heck, there are plenty of least invocations that are better than similar first level spells. With the limitation that it cannot be used to look like a specific individual, the +10 disguise element is seriously weakened, so I don't see why it shouldn't be a least. The only problem I see is a lack of Warlock flavor, so I might even add some additional (although very small) side benefit or drawback - or both.
 

dwayne

Adventurer
how about this

Dark Image
You can make yourself—including clothing, armor, weapons, and equipment—look fiendish. Otherwise, the extent of the apparent change is up to you. You can add a tail, wings or even hooves.
The spell does not provide the abilities or mannerisms of the chosen form, nor does it alter the perceived tactile (touch) or audible (sound) properties of you or your equipment.
You get a +10 bonus on the Disguise check but only at night or underground in the light or above ground it’s only a +5.
A creature that interacts with the glamer gets a Will save to recognize it as an illusion, animals and those of innocent mind like children see thought the illusion. Also
this spell causes instant growth doubling your height and multiplying your weight by 8.This increase changes your size category to the next larger one. You gains a +2 size bonus to Strength, a –2 size penalty to Dexterity (to a minimum of 1), and a –1 penalty on attack rolls and AC due to its increased size.
A humanoid creature whose size increases to Large has a space of 10 feet and a natural reach of 10 feet. This spell does not change your speed.
If insufficient room is available for the desired growth, you attain the maximum possible size and may make a Strength check (using its increased Strength) to burst any enclosures in the process. If it fails, it is constrained without harm by the materials enclosing it— the spell cannot be used to crush a creature by increasing its size. This part of the evocation will fail on any holy ground as well as any good aligned spell cast on you even healing requires a will save vs DC of spell or lose the evocation size increase retaining only the image aspect.
All equipment worn or carried by a creature is similarly enlarged by the spell. Melee and projectile weapons affected by this spell deal more damage. Other magical properties are not affected by this spell. Any enlarged item that leaves an enlarged creature’s possession (including a projectile or thrown weapon) instantly returns to its normal size. This means that thrown weapons deal their normal damage, and projectiles deal damage based on the size of the weapon that fired them. Magical properties of enlarged items are not increased by this spell. Multiple magical effects that increase size do not stack.


I may have made it a tad too powerful.... :heh:
 

Evilhalfling

Adventurer
apesamongus: the 2nd version drops the bar against individuals
and I was think it was too powerful in use, disguise self at will is an amazing ability in a social game. It allows the complete replacement of public figures in a way that no other spell would, and only a few monsters (doppleganger, succubus, druid w/thousand faces etc.) can.
In a combat heavy game it would be a lot less useful.

I like the Dark Image as a power, but just exactly what I was trying to get away from, for the individual who created concelaing form, as he wanted to appear less fiendish.
I don't think it is too powerful as I think the Enlarge person benifits are nicely balanced by disads. It may be strong in a combat heavy game, with a multiclassed melee warlock, but certainly allowable in my game as a least. And on the off chance the warlock makes it to the abyss, he should be able to fit in. :)
 

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