jgbrowning said:This could be cool. Are there anythings that would make you lose dots long enough for you to have to record them on your char sheet (say something like level drain or somthing)? That would make the dots mechanically better than using numbers.
joe b.
Cam said:It's because the character sheet has rows of circles which you can fill in like those multiple-choice tests you have in high school. Fill in as many circles as your score in the stats or skills, basically, and then you have a visual reference.
Crothian said:I don't recall anything that lets you lose dots. I think they just wanted to be different. THere is no reason they couldn't have used numbers instead, it would have made the character sheets a lot smaller too.
jgbrowning said:When I first read it I thought, "If I'm speaking to someone I'd say 'My character has a 4 in firearms,' so why am I writing it as **** instead of just 4?" I was certain that there was a design reason for it that I didn't know because I'm a complete storyteller newb.
joe b.
It's a different way to do a character sheet, and it means you are erasing less, since you don't have to erase a number when it changes, simply add a dot. Hopefully helps add life to a potentialy battered character sheet.jgbrowning said:Why are * (dots) used instead of numbers?
jgbrowning said:Ok, I downloaded it and read quite a bit. Pretty cool, but I have one question for those who have played the storyteller system before (I'm a newb).
Why are * (dots) used instead of numbers?
joe b.
Film rating? Sounds okay to me.Tiberius said:I think the reason is probably something along the lines of "It was different from everything else out there when we created Vampire!", which was subsequently rationalized away with the "film rating" explaination I seem to recall running across at one time or another.
Well, the simplicity gets lost as soon as you have to apply modifiers to your dotsTiberius said:I find it easier to gauge someone Strength, say, when I see ***OO as opposed to 3. Reading someone's stat block that said things like:
"Correspondance 3, Entropy 1, Forces 5, Prime 5, Time 3" gives you a good idea that that's one powerful mage, but I feel it lacks the oomph, majesty, and simplicity...